Have the ability to recharge a partially depleted item like the Bat-Pack instead of only being able to recharge it when it is completely flat. I'm guessing this is dealt with using the damage counter on the entity so calculating the remaining charge shouldn't be too difficult.
Suggestion: Partially depleted items
- TSR_Viper
- Closed
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Actually it should be easyly possible. At least some sort of instant (de)charge...
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Actually it should be easyly possible. At least some sort of instant (de)charge...
Would it be possible to have it discharge it's energy into an MFE/MFSU when placed in the lower slot, like a battery? Would be the easiest way I would think to implement it.