I am trying to make energy much harder to come by, and so am reducing the energy output of things like solars, wind generators, and water generators.
I've already edited the config file like this:
to make Solars only give 10% of their regular output, which seems to work just fine. Instead of giving 1EU/t, they give 0.1EU/t, or 2EU per second.
However, when I try changing the wind or water generators like this:
(Instead of 100), they seem to output 0 energy. I did some testing, and it seemed like I could get water generators to put some energy out when set to 70 or so, but lower than that, nothing, even when I put in a bucket of water (As compared to the passive water energy generation). I waited for the bucket of water to be fully processed with a battery in the water mill, and at the end it was still empty.
Is this some kind of rounding error, and is there a way I can still use these generators, but with a lowered output, like the solars? Right now I'm just not using them at all, but I'd like to have the option to use them, just not with so much energy produced, like I've done with the solars.
I'm using v1.95b, but noticed the same issue on the last version I used, v1.43b. This is on a bukkit server, if that makes any difference.
Thanks for any help you can give!