Have they been turned back on again? Would like to hear them.
Sounds in newest version of IC2
- Furious1964
- Closed
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As mentioned in the changelog, yes they are back
Source code
- Added config setting to adjust the ore generation rate
- API: Added the ability to specify the resulting drop from a wrench operation
- API: Added IEnergyStorage methods to set energy and allow for teleporter compatibility
- API: Added experimental event-driven energy tile system
- Removed CraftGuide submodule. Uristqwerty is willing to continue it
- Fixed sounds
- Fixed Rubber Boots potentially making the user invincible
- Fixed electric armor absorbing void, poison, starving and other damage it should not absorb
- Fixed Ore Dictionary usage
- Rough fix to energy storage blocks not emitting redstone
- Fixed Toolbox crashing, once again
- Fixed placing levers on transformers and storage blocks
- Fixed machine upgrades potentially causing bad stuff
- Fixed block shearing with a Chainsaw not using your batpack
- Fixed Electric Hoe and Nano Saber unable to mine blocks
- Fixed drills unable to mine anvils
- Fixed Pump crash
- Fixed Mass Fabricator explosions potentially leaking out of blast-proof walls
- Fixed Nano Sabers activating for 1 tick when depleted
- Rough fix to a Mining Pipe duplication bug
- Fixed placing torches and rails on top of Scaffolds
- Fixed anvil repair for tools and armor. Repair bronze tools/armor with a Bronze Ingot and Composite Armor with an Advanced Alloy
- Fixed scanner behavior with metadata ores
- Fixed Nano Saber draining armor with PvP disabled
- Fixed Plantball recipes
- Fixed Lava Cell burn rate on generators
- Fixed Epic Squeeze and Pink Blob achievements
- Fixed energyGeneratorSolar value scaling for values over 100
- EU reader reads input, output and gain instead of simply energy conducted
- Quantum Helmet refills food from canned food in your inventory
- Radiation poisoning can kill you
- Canning bad foods results in bad stuff
- Scaled Wither and Poison removal energy cost to the potion's level
- Bronze and Uranium blocks can be used as beacon base
- Items requiring water buckets or cells are now craftable using capsules and other containers registered with the Forge liquid API