When I updated from 1.3.2 to 1.4.6, I got the following error:
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 1/22/13 8:48 PM
Description: Exception in server tick loop
java.lang.RuntimeException: IndustrialCraft 2 Error
=== IndustrialCraft 2 Error ===
IC2 detected an ID conflict between your IC2.cfg and the map you are
trying to load.
Map: world
Config section: block
Config entry: blockCable
Config value: 4078
Map value: 228
Adjust your config to match the IDs used by the map or convert your
map to use the IDs specified in the config.
See also: config/IC2.cfg world/ic2_map.cfg
===============================
at ic2.core.Platform.displayError(Platform.java:26)
at ic2.core.IC2.tickStart(IC2.java:1768
at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16)
at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:119)
at cpw.mods.fml.common.FMLCommonHandler.onWorldLoadTick(FMLCommonHandler.java:303)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:464)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
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Now I tested the singleplayer and it works just fine, so I'm assuming that something got changed in the update for the server. Server stays running it seems, but I can't connect to it with a client.
I've looked in the config file, and found the code, but I have zero idea what, if anything, to change the value to. Do I have to, and if so, what do I change it to?
edit: Ok, I did pull my 1.3.2 config file and look in there and the values are radically different than before, so that explains that. So....is there a new value that I can/should change it to so it works, or do I have to accept that my old world can't be used with 1.4.6? If so, I'm a sad panda
edit 2: Problem solved, erased the ic2_map.cfg from the 1.4.6 server world folder. Except that this has now erased all the blocks that I had before, which is very bad. Will work on this further and post progress. However, from what I've seen, it's a fundamental issue with the 1.3.2 blockID's being changed to radically different versions in 1.4.6. Any help on this issue would be greatly appreciated.
edit 3: It's only the IC2 blocks I put down that are missing, they will however be there if I replace them (this is not an option on the map). It seems as if the old blocks aren't there at all, like they were never placed down (empty air).