Howdy all. I've been looking at all the various reactor designs on these forums, absorbing information. But I have one big question that it seems nobody has the answer too: What is actually the most cost effective reactor to use, for the largest eu/t output. Now I noted that there are several different types of reactors:
Casuc:
Relied on items that are no logner in the game, not relevant anymore.
Mark 1: Uses single, dual, or quad uranium cells to create decent eu per tick with a stable reactor who only needs the automatic replacement of the cells. Usually provides about 100eu per tick for single chamber reactors, up to 300/420 eu per tick for max size reactors.
Breeder Reactors: Get more uranium out of your...uranium. Get uranium, put it in cells so that its near depleted, re-enirhc it in a breeder reactor, centrifuge the re-inriched to get more near depleted, re-inerch those, convert those ones to standard uranium cells using coal dust, and send all the cells that you make using your new surplus of cells to multiple mark 1 reactors? seems to be a massive investment, but automation isn't that difficult. but is it worth it, making all the so called production reactors and then the large breeder reactor? while it does increase your uranium efficency by about a factor of 16, it also produces byproducts like plutoinum and thorium which...well, what the flip do you do with plutonium and thorium except burn it in specially designed reactors for it to produce even more energy. Balancing a system like that then becomes complicated, perhaps even as complicated as CRCS Reactors. but is it worth it? What's the payoff for this type of reactor.
CRCS Reactors:
DDoS: Appears to use cooling cells in one reactor stuffed to the brim with quad uranium cells and then stop it right when its on the brink of melting components, taking out the cooling cells, placing them in reactors that are pretty much glorified chests, and putting in the previous batch of cooling cells that have now cooled down in. The automation is difficult to set up, but the payoff is huge (3740eu per tick I've read somewhere). But really in danger of exploding if not managed properly, requires TONS of resources to make tons of cooling cells and reactors and heatvents, and not much information is available on how to actually automate it properly. Is it worth it?
HVC: See above, but replace every instance of cooling cells with overclocked heat vents.
Hayo crcs reactors: Appear to generate more eu/tick then the ddos and hvc parts, but what the heck do you take out and cool down. The coolent cells? the overclocked heat vents?
With so many reactor types and designs, I feel confused and lost. What system is the "best". I understand best is realitive, so I'll lay out what I believe is best: Produces massive eu per tick in the entire assembly (somewhere over 1k eu per tick is good). Ease of automation. Cheap components, and most importantly: Easy to understand. I have to know what to do, exactly.
So what is the way to go: A superbreeder feeding uranium cells and plutonium cells and thorium cells to a shitload of production reactors? Or crcs reactors. In the former case, what's the best type of breeder/production reactor to go with. What's the best way to deal with the thorium and plutonium created by centrifuging the cells. In the latter case, whats the cost, and how does one automate it. Which reactor/cooling designs should I go with.
I know I'm not the first noobie to feel lost with reactors, someone who just really wants to produce insane amounts of eu/tick (obviously not as much as a fusion reactor though), wants it to be sustainable, and power their base with nuclear power. But with so many reactor designs out there, how does one choose what to create. I hope this thread, and everyone who answers it, can serve as a reference to future noobies who have the same questions as I do.
-Lost and irradiated
Vcordie