I just cant understand why people come to IC2 forum and ask to improve OTHER mod.
Because they want added compatibility.
I just cant understand why people come to IC2 forum and ask to improve OTHER mod.
Because they want added compatibility.
Oil and other Mods are the only reason to use Buildcrash, the Main Part of the mod is junk.
Oil and other Mods are the only reason to use Buildcrash, the Main Part of the mod is junk.
I do agree.
Filler is okay, but then I use OP turtles which I prefer to the Filler.
Quarry is unpleasant aesthetically, and sends off a lot of junk.
Builder is bugged.
Engines are inferior to RailCraft and TE's (except Combustion in some cases).
Gates are okay, but I rarely use them.
EDIT:
Transportation:
But then it may be helpful to those who haven't seen the light.
Display MoreI do agree.
Filler is okay, but then I use OP turtles which I prefer to the Filler.
Quarry is unpleasant aesthetically, and sends off a lot of junk.
Builder is bugged.
Engines are inferior to RailCraft and TE's (except Combustion in some cases).
Gates are okay, but I rarely use them.
EDIT:
Transportation:
- Item: GregTech, Infinitubes and Applied Energistics in combination beats pipes. Even with the Thermal Expansion pipes.
- Liquid: Liquiducts, and GregTech automation
- Energy: Redstone Energy
But then it may be helpful to those who haven't seen the light.
the filler can outpace a turtle if you give it enough power
the quarry is great for strip mining under the water and the extra stuff can be sent to recyclers for scrap production
RS engines and Autarchic gates are great for areas where you don't want to have to provide power and can get away with it, plus the RS engines are a cheap early stage way of moving stuff in pipes
I abuse gates, especially the "has work" option for power from elec and steam engines on my crafting rigs that need power. The gates also make great failsafe steam engine controllers, provided no on mucks with them
I have none of those mods, I actually don't like what G-tech does to some of IC2 enough to want the stuff it adds. AE really only has one new thing that BC doesn't that I want. You've prob never used the Additional pipes add-on. The Teleport pipes are awesome but a touch expensive, two diamond gears for 4 TP pipes. But they cross dimensions and have item, liquid, and energy versions.
BC makes for a great early start for transporting items by not needing anything super expensive.
I have a setup that can be used to recharge my IC2 stuff by way of enderstorage that uses both RP2 and BC pipes.
I find the transformers add-on superior to RS energy, especially with the adjustable elec engine. 1-819 MJ per tick range. Limited internal storage but that is what an external MFSU bank is for.