Good, because I wanted you to read that post. Remember that heart part? Yeah, theres no heart there. Lets just say, people like me and BA and anybody who voted no wanted to keep Gregtech hardmode gregtech hardmode. I'm sure BA could explain it better and more convincing tone. My tone is more of a brick wall, or a stubborn mule... Stubborn... I could fight all night on this. Do you want to? I could go. And I was looking for the Fullmetal alchemist (I know you, I know you've seen it. And the real question is, where is Hohenheim?) scientific alchemy, not industrial. I already suggested industrial alchemy in the gregtech suggestion.
Posts by CrafterofMany
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Why isn't IC as popular as it used to be? Is it just the downturn of IC? In a few months will it be the old mod people forgot about and no longer care about? It used to be IC based modpacks, now it's TE based modpacks. IC is as old a modding of minecraft itself, why 4 years later is it just now changing? Do we need an IC3 to regain popularity? Does anyone know the answers to any of these questions? Will we ever know? Lets find out in the next post!
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I am now pro-TC for alchemy by default. Alchemy is my weakness
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*cough* Aluminum *Cough* Revolutionary war *Cough* *cough* Unspoken agreement to be different than the UK *Cough*
*cough* *cough* undeleted by Greg *cough*
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Vageta, what does the scouter say about the speed attributes?
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TC removes the need for anything in IC2, and the fact this is supposed to be hardmode gregtech, an IC2 addon based server, adding TC removes the need for the core of the server. We have quantum leggings? Try boots of the traveler, cheaper and easier to make too. Need flying capabilities, try that one item that lets you fly in TC, slower, but still gives you flying.ME? Who needs that when you have golems? Ore doubling? I'm pretty sure TC has that too. TC replaces all this server stands for, with cheaper means to get it. And this is hardmode, right?
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I said almost, how many people do you see walking around in amercium armor, or weilding an amercium sword, hmm? Could you even endure americium's radiation when you're in a suit of it?
@Greg exactly, although it makes no sense for armor or a sword, somehow it happens. -
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When I first saw Rocket science I said "I want that addon", but sadly, to my surprise it died a few months before I saw it. Then it was revived for 3 seconds, then died again, then this came out and died shortly after again, now it seems like it will become a reality. I want you to crush ICBM into the ground with better coded, superior rockets. I have hope now. And this time, don't let it's heart stop again. If you like gregtech, add compatability. It's your mod now, the possibilities are endless.
@americanium I've always hated when stupid elements become illogical bases for tools or armor, especially when they are radioactive. Like when something like uranium or silver or technetium become armor or swords. It's idiotic. You usually only see it in "my first mod" mods, But I want this to be a respectable mod. In IC2, you couldn't make armor or weapons out of uranium or refined iron. Besides, I doubt you could even get enough amercanium for an ingot. Don't make a hardly used element in the world a base for this addon... No offence to you, of course, but i'm just trying to make this addon respectable.
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The amount of players on the list is a bit more that the amount of nether portals or online players i see when on. It looks like there are 10-12 actual daily players, or players that have gotten into the steel age. Whats with that?
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Now, what if the things we disable are essential to progression? And if we just let one slip for the progression of TC mess up the whole of GT progression? That is a what if, as I don't know much about TC.
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Oh yeah, it has world gen... Cut it entirely if the world gen is needed for progression. Only if it holds us back with no release of course.
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Like I said, if TC will hold us back, I say we cut it, and add it later. It has no relation to our current mods and is not nessasary
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Erm... We were talking about the makeup of a possible side server with war or pvp. But an remote island would come in handy on a semi-pvp server.
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Are you thinking it of pvp with safetowns, or war with no base-building safe zones? (war as in all is fair)
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I've been wanting to play around with rockets from ICBM. And a modded pvp server would fufill my curiosity. I would be on board with that
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I would enjoy two servers, one pro-pvp, one for recreation and building for the community.
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I wouldn't want that mod on the server. I had hoped he wouldn't change it, but it changed dramatically. That's one reason I semi-despise Cal. Kinda killed thunder's work with his changes. The mod isn't necessary either, unless the server was at war.