Seeing as other mods that started around the IC1 era have already went to at least having 3 in their title (BC6, RP3 etc.). Why is IC2 gonna stay as IC2 (v2)? It's much easier to say IC3 and there have already been massive changes between IC2 v1 and IC2 v2.
Posts by ExE Boss
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What about some sort of uber-duber static boots? Like a quantum-level counterpart to the Ultimate Solar Helmet? Or maybe you could just incorporate a recharging function into those teleport boots you were planning on making already?
Idk, I'd just really like to have a non-helmet-based option for recharging all my stuff that's on par with the Gravi-Suite Chestplate.I arleady suggested some uber-duber static boots, and they were denied at the time.
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Hi SeNtiMeL, I made a GraviPants.png and it's item counterpart files for you. Also has Ultimate Static Boots ;).
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I suggest that the Ultimate Hybrid Solar Panel recipe requires a Hybrid Solar Panel instead of an Advanced Solar Panel in the recipe and the recipe with 8 Hybrid Solar Panels with an advanced circuit gets removed, so that the new recipe will look like this:
It also prevents people from skipping the Hybrid Solar Panel. -
Maybe in next versions. Teleport boots not bad idea.
I think that it should be Teleport leggings, because Quantum leggings make you run faster in vanilla IC2
Also what about my other Idea?
I've also got a code that adds the Q-Suit Helmet functionality to the Ultimate Solar Helmet (I'll pm it to you if you want) -
I'd like to see the Ultimate Static Boots (Static boots that produce a lot energy + protect you from fall damage + allow you to jump high) in this mod
recipe:where:
= Adv. circuit
= Lapo Crystal (I couldn't find the lapo crystal in the Smileys)
= Quantum Boots
= Superconductor
= HV transformer
= Static Boots