Fixed and checked with GT 6.00.41.
Did i made it in time?
Posts by Foghrye4
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Give me a half of hour to check and fix this.
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I suggest you to update IHL as well. 557 using native IC2 discharge inventory slot with construction call, which is incompatable with IC2 build 735 (although it was not tested with 736). This bug was fixed in latest version. Someone may try to use one of my machines. Also i really want to show my mirrors to INVICTRA (i forgot to override render pass check function from native IC2 class in this version).
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Getting a crash using the latest version.
Client CrashLog: http://pastebin.com/YUBi0E3B
Server Crashlog: http://pastebin.com/zpNDb7sU
IC2 Version: industrialcraft-2-2.2.732-experimental.jar
GitHub Entry: https://github.com/Beyond-Real…RealityModPack/issues/241If you need any other info, just let me know.
Bug fixed and compatability checked with industrialcraft-2-2.2.735-experimental.
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It is literally IMPOSSIBLE to kill this mob, not even because we're unprepared. Nobody has the time, and no sword has the durability to take this thing down. This shouldn't happen.
endlessly dying/respawning at the world spawn, which is a deathtrap of fire and hunger. No way to get out so I'm stuck.
Its sounds like a minecraft version of hell itself. -
It is "clinit" - "class init". Try new version please and thank for bugreport.
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Yes. Forgot to update classes in archive.
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Now i have one reason why was used "ic2steam" fluid registry name instead of simple "steam".
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Host it and don't want to update. I was going to hold out until they were all used, but Hydrotransport Mining is too fancy to wait.
Yes, i've got a solution.
Useconfig option to register old tools back again in new version. Bring them all into your inventory. on tick they will be replaced with new versions. Note, that all tools, remained in chest or workbench will be remain old and will disappear at config option change. I cannot check if this all will work correctly, because i can't find my old test world files.
BTW tell me more about that server you hosting. -
Is there any easy way to convert old tools into the new system you have? Having to replace all the ones I've got is both going to take a long time, and be very expensive iron/steel wise.
You mean you host some server with IHL and you don't want to update IHL beacause of that, or you are playing on server, where IHL was updated? -
Is shift meant to invert it then? That might have been what I found.
Yes. By pressing shift you invert choosen position.Also, the main menu is fun. And always has been really with IHL. Unless Fastcraft/Optifine screws it up.
Huh? I was playing with FONT_HEIGHT variable from fontRendererObj - it does nothing, but just in case i will delete all mentioning of this variable from code. -
Found a bug (I think). The Hydrotransport pulp regenerator always ejects items, rather than filling it's internal slots first.
It is designed that way. Internal storage slots symbolize space in screw feeder and cyclone filter.
Also the Spotlight base always faces north, no matter which direction it is placed.
I'm cannot repeat this bug. Everything seems to work fine to me. -
Say, could there be an upgraded version of the tunnel bore that automatically collects the mined items?
Your suggestion is became true. Check wiki for tunneling shield to know how setup it. -
Wait, doesn't certain recipes in IHL need like half a stack of bolts?
Did i mention anything besides blocks, ingots, plates and dusts? One IHL bolt is about 1/1152 of ingot in molten metal amount. That means, you are possible to create 1152 bolts from one steel ingot. -
Time for stacksize survey!
1 for blocks and 9 for ingots, dusts and plates to make RailCraft worth it. There is no such variant in poll, so i'll just vote 16. -
The tunnel boring machine
I thought IC2 autominer is automated mining, TS just drop whatever he crush on ground.
I have fixed fiberglass production. Now you can use a wiremill. Also in a name of unification i made my tools use a same system as Gregtech tools (damage value inside NBTTag). I even use a same NBTTag structure ("GT.ToolStats", this way i can handle them same way) and tooltip info style. So i don't need no more such number of instances for tools and use only one item instance. This means - there will be a lot of missing items. Also i get rid of fiberglass spinnerets. -
automatic mining
I have automatic mining?cool machine models
Thanks! -
First part also prevents me from updating.
I add a back compatability later again. It should work both with GT5 and GT6. If not - report me.Someone's got to show me what IHL can do though. Looks amazing.
There is a wiki, but basically it have four major good things - mirrors, handpump, alternative way of gaining rubber and flexible cables. -
Like this
Oxygen. I need to add a tooltip (although it's obvious for gas welders, it's not obvious for all players).How much is it per glass block, sheesh. Is seedoil just really bad?
Is it working? I'm looking into code and it seems it must does not work.
This machine must die.