Minechem2 has a form of this, if you have a radioactive element in your inventory it slowly counts down until Decaying time, the more radioactive the element the more damage you take when it decays.
Posts by SirusKing
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It seems that either i am using Water mills incorrectly or they are bugged, i place them down, surround them in water, they make about 5eu then Stop entirely. Am i doing something wrong? Rather not waste all those generators and aluminium
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Greg tech is the hallelujah for every real industrialist that loves a challenge. All i would like to remember, is that we must do this and balance the resource costs in a way that Nuclear - Steam - Turbine - EU is actually rent able and affordable. Right now, nuclear steam is much better as Nuclear - Steam - Engines - MJ due to lower infrastructure and maintenance costs
The Whole point of nuclear is that its hard to set up and requires a fair bit of time to do so, but the output is great. Some kind of Overly large Coolmodeled Turbine to fit above the reactor would be cool. I would generaly use the Steam reactor for mj and eu for things like my base, but i would much prefer a RITEG just to power my matter fab, due to that thing constantly needing EU, just feed in Decaying radioactive material and done!
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Would be cool. Would need to work with other fish mods though, Also silver feesh.
FEESH!!!!!! -
Becuase they use insane amount of Redstone/lapis.
This is the most efficient design possible.
http://www.talonfiremage.pwp.b…hvs201iz3372abrxl6orwlaf4 -
A Single Condensator will take ALL the heat from the adjacent cells, so you are using way to many. And anway, any design that uses Condensators in an unnefficient way is pretty bad.
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extremly unrealistic and inbalanced mod. learn physics more
To be fair, This mod for me mainly just makes less lag then having huge ass solar arrays. Sure, you cant "Compact" Solar panels, but hey, Dirt floats and TNT is crafted with sand and Green Monster endtrails.
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How do you get refined Uranium without Compressor? And yeah, I was about to say, that my Tech Tree should also be displayed.
I was thinking that but it would be derpy to have a Leaf going from the compressor all the way up there.
And i will work on the gregtech one -
That's pretty neat, nice job!
Praise? Well that was unexpected :3
Why thank a you -
I got bored so i made this.
Enjoy. -
About 90% of Accepted Suggestions are used in Addons instead of the main IC2, but i agree, the range could be better. The Main reason i like Minechem 2 is for all the Crazy Chemical effects, got quite a suprise when i made a cerain chemical, apparently its meant to come from some deadly mushrooms, gave me wither 5 and Nausia 10 xD Good thing i was wearing my Hazmat suit or i would of died instantly.
EDIT:Oh wow, i didnt actually realise it was you xizzzy, silly sirus
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Best. Mod. Ever.
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That would be me
I own the domain and host the site if you're refering to thatOh ok, good to know... i guess?
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I'm assuming then your using a Mystcraft Charged world then, other wise your just wasing your time due the the rarity of lightning. It's also not that hard, just break the bottom post (and move it up if you want), move the actual LR gen up and place the detector cable between the matter fab and LR, cover with some form of Redstone Lamp and done
The Lightning isnt actually that rare, TC3 Makes it rain alot and in those periods of rain you get the occasionaly storm.
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3 Month Necropost
Well, i have done worse.... once.... -
How about I just throw a *working* nuclear reactor at your head?
That would work. Play Frisbee with a Fusion reactor.
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Oh, you're using a REALLY old version of IC2.
That seems likely. I havent updated since the start of the client back in October.
EDIT: Not sure if config or not, but whenever i blink, Console states so about 10 times.
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The Nuclear reactor currently in ic2 is much more of a type of Thermoelectric Generator then a Conventional nuclear generator, which runs of steam. RITEG's Generate a relatively small amount of Energy compared to the Convention reactor, but does it over a very long time per isotope. My suggestion is that the current style reactor is turned into the Proper Conventional, with turbines and stuff (Perhaps IC2 could implement its own Steam and turbines that is compatible with RC's steam), with perhaps an internal steam or heat buffer (Yay for GUI Changes :P), while the people that want the Pure EU for say their Mass/matter fab they hooked up over night in their garden get the RITEG, For a cheaper, slightly more Environmentally friendly* use of their Radioactive Material. The Material in question would last a whole bunch longer (5 or 10 x their usual lifetime compared to the conventional reactor) but only produce maybe 10eu/t for a Quad UrCell. Of course, alot less heat would be produced due to the whole "Not fission" thing, and Putting cells next to cells wouldnt give such a bonus due to Neutrons not smashing.
Said RITEG should be made something like this:*we are not responsible for improper waste disposal
Where = Reactor Chamber and = Some kind of Heat Conducting alloy. This could be a 2 High block placed from a single one in inventory (Like a bed), with a Single non-expandable but fairly tall GUI, consisting of 5 wide and 12 Tall INV Box thingies.
SUJESTIONAY TIAHM OVAH!!!1!! -
Satisfied.
Satisfied.
SATISFIEDFASDFCH
Energy consumption model is now:
EU/t = EnergyBase + EnergyPerTile * TilesFound + EnergyPerChunk * ChunksForced
With EnergyPerChunk set to 4 by default.
Italic values are configurable.
So you now may go and blow you brain tweaking values. )Hmm... I like you. Running one at 16 eu/t per chunk, with an entire UHSP and a hybrid hooked up, 6x6 loaded Chunks loaded Think i might turn it down to 8eu/t xD
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Dynamite is way too useless as a weapon, it needs to deal more damage!
NUCLEAR DYNAMITE XD