Posts by Chocohead
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Changelog is actually here: http://wiki.feed-the-beast.com/IC2_Nuclear_Control/Changelog
I don't get what REI's Minimap does to become so screwed up
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It's not broken, just it has one of the blue machine "i"s in the top left hand corner, and it's huge, but doesn't do anything.
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I have a complaint.
Some things broke, without any help from me
1. REI's Minimap changed into the side of the advanced panel extender
2,3. The GUI text became really zoomed out for a liquid sensor card
4. The old light blocks didn't get removed out of my game
5. REI Minimap markers turned into a green tinted version of the advanced panel extender side textureI'd expect Modloader support would fix all these, but them even randomly happening at all is worrying.
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I still can't get over how awesome your cables are.
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Wait... I just realized I forgot about something. Never mind. Will release later. Changelog the same though (derp).
So you remembered to add it to the chaneglog, yet not the actual mod? -
It is between forge 1233 and 1235 that changed something rendering based, and has broken mods like Optifine too, so combined with the fact 1231 fixed the biome generation bug, I'd say forge 1232 would be around the best one to have.
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Look, I'm helping. -
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Doing better than me then. I have a temperature, and my stomach hurts for hours if I eat anything
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Yeah, Fastcraft and Shaders don't mix.
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One word - Amazing. It'd use them just because they look so cool
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ModLoader, from what i know (and have used in the very past ~3 years) it was a mod like forge, so we could have several mods that did not conflict. Much more archaic, but still something.
Link for reference: http://www.minecraftforum.net/forums/mapping…is-mods-updated
It did more than just having several mods running at once, it provided a way to avoid directly referencing/hacking into Minecraft classes, although it still doesn't stop conflicts if more than 1 mod modifies the same class. It made modding much much easier, and was the basis of any modding environment from early alpha to MC 1.2.5. -
So it's Greg's fault then?
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Your fault, I expected it to be loaded with Modloader
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Considering sunlight counts as 15 magical light units, a torch making 12 would actually not be too terrible.
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7. Water mills working from just sitting in pools of water
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