But then we'd need BBQs too so we can cook our food outside using the wood briquettes along with charcoal to get the ultimate barbecued food.
Posts by Chocohead
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It's getting there. Probably going to be a few bugs/things I either missed, or miss typed.
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Out of curiosity, do you use any resource/texture packs or just go with default 16x16 textures for everything?
and Actually, I use my own classic mod textures for IC2 and ProjectE, but other than that, no. There's aren't any for IC2 anymore, so it'd be hard to do. I've still got 1.4.7 and 1.2.5 instances with full Sphax textures though
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Reactors still do EU too though.
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IMO you really don't need Gregtech for a good IC2 centred pack, since there are many more addons from 1.7.10 than there was for 1.6.4.
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That's a little unfair. Most of the Tekkit guys are weirdos
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My current setup looks like this. http://prntscr.com/4rrf5g
Are you on single or multi-player? I'd not want to live near a structure like that
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No, there was a bug that pumps used to generate liquid in the internal tanks but not take it up in the world. You could also overclock pumps back then, so it was the fact there was no limit to the liquid supply and so the pumps could fill so many tanks or cells.
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1 stack. Maybe 2.
Though even with like 4 it's crazy fast
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2: Allow overclockers please!
The IC2 pump is scarily fast with Overclockers in. When there was the bug that they didn't consume fluids, I literally could fill a double chest of cells in a matter of seconds
Used massive amounts of power though
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On the plus side, we don't have to move all the old information over, since it's all wrong anyway
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Spwnx, do you know how large of an area around itself the new wind turbine checks for wind?
I'm pretty sure it's either the radius of the blades cubed, or squared. Thunderdark mentioned it when they were added a few months back.
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The IC2 pump does indeed work on water and it respects finite water. Because of the search algorithm though, it might not pump out an entire layer of water before moving down to the next one.
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If you have any mods which add pipes, you could pump it in, otherwise, universal fluid cells used to work (but might be broken) or the fluid regulator.
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It should be able to, the loses are quite small
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How closed is the distilled water loop? If its 100% closed
It's kinda imperfect. It will gently lose distilled water over time, but it almost seems like a bug that it does. -
It seems that the only bug I've got from updating is that all the nuclear control items disappear. Blocks seem fine.
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New Stuff Hype! Although the first thing I'm going to do after testing everything is get the old textures back
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Solar distillers are pretty cheap really, so making more of them is the best way, since 1 takes about an hour to get 1 bucket of distilled water, but 4 would only take a quarter.