Posts by Chocohead


    I've got an idea about that.
    So, here is my solution. Download new version. Write config option:

    Code
    S:preventMachineBlockRegistrationName=muffleFurnance
    B:skipRecipeLoad=true


    Yes, "muffleFurnance". This will prevent machine block from registration and forge will delete unknown block. You can check unlocalized names for all newest machines in language file.

    Cool, thanks. Having to replace the muffle furnaces is a small price to pay to have your world back ^^

    Can you add a config option to delete erroring Muffle Furnaces from the world, it seems if they end up with invalid recipes they still try and do it, corrupting the world unless you remove IHL (which removes them).

    Also, is it intentional that you can only remove items from molds by breaking the mold (or am I just doing it wrong)? Do crucibles ever go back to the cooled down texture once heated too? It seems a little strange them being hot enough to have molten metal in, but then adding more metal requires it to be heated again.

    Crash with Immibis Advanced Machines, it works fine until you try and process something, at which point there is a volume function based crash:

    Display Spoiler


    Advanced Solar Panel's Molecular Transformer works fine, appart from the transforming recipes from and to IC2's Silver Ingot: And, the energy acception limit is 0 EU/t, meaning you can't power it.
    The only other Advanced Solar Panels thing I notice is that it's Uranium Ingot is made from , or .

    Nuclear Control crash:

    Display Spoiler


    Duplicate recipe with Rubber Tree Saplings:
    Crash with AtomicStryker's Advanced Machines:

    Display Spoiler

    I am to lazy to type everything again since i make a copy paste normally.

    If you want to see the changes you find them above the download at github.

    For the lazy:

    When you craft them in iron workbench just read description and choose necessary by clicking on it.

    I've been using NEI to cheat them in while testing, never thought of crafting :D

    Too dark?

    Yeah, but I can still see with the brightness turned up, while the mirror would imply it was in total darkness.

    May be create a light bulb from tungsten foil?

    That'd do it yeah.

    EDIT: My broken worlds from the Muffle Furnace are still broken loading with the newest version :(