Posts by Chocohead

    So I broke some things:

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    Apparently an Injection Mold thingy in a Muffle Furnace crashes you. How are you meant to set the molds for them too, I tried a wrench, a hack saw, and then crashing putting it in a muffle furnace ;)

    EDIT: Doing it with a crucible with an ingot it does it as well.

    The ore dictionary item scanner slot is 2 pixels too high and over to the left:

    Also, mirrors at night are funky:

    EDIT 2: Can you make it so valves can be placed in the world as better luminators? Valves are cool 8)

    Since the modern world seems incapable of IC2 experimental, but perfectly capable of reading a book on what to do, I've started making an experimental HQM guide. It's just starting out right now, but I can see it turning out very well given enough time. It wouldn't really be HQM at all, it'd just hijack the book to turn into an IC2 guide, giving scrapboxes as rewards most of the time, because wooden tools and dirt are really amazing rewards for progress.


    Crop sticks are brown not green, but I guess the colours must look similar still. It's easy enough to change them if you wanted, the file structure is all there, you just have to change the colour of them to blue or something else contrasty.

    Was the system disabled by default to be more like RF? Because unfortunately I think it annoyed both sides. Purists like me miss the old power system, and RF fans stay away from ic2 anyway because 'too complicated!'. (sigh)

    It was disabled the same reason the EU-Reader broke, cables didn't report how much EU was going through them very well, causing melting to happen a lot, which annoying people. It wasn't to appease RF people at all, because we'd have gone to RF if that was what was intended.

    As for turning it on, it enables cable loss, but not melting or explosions.