[IC2 Exp][1.7.10] IHL Tools & Machines
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InsKill, i should have killed this bug with radical methods, and so i done. Now, intead of throwing "ambiguous recipe" exception, addon will simple write info about skipped recipe in log.
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Раз автор из РФ, буду писать по-нашенски. Неделю не запускал, сейчас проверил - запустилось. Буду тестить сам мод в процессе игры.
Спасибо за быстрые отзывы!
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Раз автор из РФ, буду писать по-нашенски. Неделю не запускал, сейчас проверил - запустилось. Буду тестить сам мод в процессе игры.
Спасибо за быстрые отзывы!
Considering, that author is from Russia, i will write on our language. I haven't launched an addon for a week, by checking now - it is working. I will test a addon in a process of game play.
Thank for fast answers!
No, you don't. Respect foreign players. Forums' language is english.P.S.: You may use private messages system to contact me using russian language, if you want to.
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Ouch! I didn't think about it! Very sorry! Thank you for remind!
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Thank you for remind!
You're welcome. -
V0.541 - NEI don't work(
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V0.541 - NEI don't work(
Care to elaborate?
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Care to elaborate?
Fixed. just update to last NEI) -
Wow, i am fixing things even without noticing that.
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Mirrors are amazing. Literally amazing.
Thank you.A few thing's I've found however, walking on them on the floor goes weird when passing from one to another, there's stuttering and sometimes doesn't let you walk over at all. Also, it goes weird on corners
I hope, latest changes which i made, will fix a problems. I uploaded new version. -
So I broke some things:
Code
Display More---- Minecraft Crash Report ---- // I just don't know what went wrong :( Time: 02/05/15 20:45 Description: Ticking block entity java.lang.NullPointerException: Ticking block entity at ihl.metallurgy.MuffleFurnanceTileEntity.operate(MuffleFurnanceTileEntity.java:76) at ihl.metallurgy.MachineBaseTileEntity.func_145845_h(MachineBaseTileEntity.java:162) at net.minecraft.world.World.func_72939_s(World.java:1939) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at ihl.metallurgy.MuffleFurnanceTileEntity.operate(MuffleFurnanceTileEntity.java:76) at ihl.metallurgy.MachineBaseTileEntity.func_145845_h(MachineBaseTileEntity.java:162) -- Block entity being ticked -- Details: Name: muffleFurnance // ihl.metallurgy.MuffleFurnanceTileEntity Block type: ID #442 (tile.muffleFurnance // ihl.metallurgy.MachineBaseBlock) Block data value: 0 / 0x0 / 0b0000 Block location: World: (-126,84,251), Chunk: (at 2,5,11 in -8,15; contains blocks -128,0,240 to -113,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Actual block type: ID #442 (tile.muffleFurnance // ihl.metallurgy.MachineBaseBlock) Actual block data value: 0 / 0x0 / 0b0000 Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:1939) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) -- Affected level -- Details: Level name: Dumpy Dumpy Textures All players: 1 total; [EntityPlayerMP['Chocohead'/374, l='Dumpy Dumpy Textures', x=-126.08, y=85.00, z=252.08]] Chunk stats: ServerChunkCache: 625 Drop: 0 Level seed: 8489459722288883731 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (-124,64,248), Chunk: (at 4,4,8 in -8,15; contains blocks -128,0,240 to -113,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 66581 game time, 66581 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 145296 (now: false), thunder time: 4820 (now: true) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 234564800 bytes (223 MB) / 864026624 bytes (824 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 FML: MCP v9.05 FML v7.10.85.1272 Minecraft Forge 10.13.2.1272 Optifine OptiFine_1.7.10_HD_U_B5 10 mods loaded, 10 mods active mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{7.10.85.1272} [Forge Mod Loader] (forge-1.7.10-10.13.2.1272.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{10.13.2.1272} [Minecraft Forge] (forge-1.7.10-10.13.2.1272.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NotEnoughItems{1.0.3.77} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.3.77-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FastCraft{1.19} [FastCraft] (fastcraft-1.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IC2BackpackHUD{3.0} [IC2 Backpack HUD] (IC2 Backpack HUD v3.0 - MC 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IC2{2.2.718-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.718-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ihl{0.543} [IHL Tools & Machines for IC2V2] (ihl-tools_n_machines-0.543-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineTweaker3{3.0.9B} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.9C.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['Chocohead'/374, l='Dumpy Dumpy Textures', x=-126.08, y=85.00, z=252.08]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
Apparently an Injection Mold thingy in a Muffle Furnace crashes you. How are you meant to set the molds for them too, I tried a wrench, a hack saw, and then crashing putting it in a muffle furnace
EDIT: Doing it with a crucible with an ingot it does it as well.
The ore dictionary item scanner slot is 2 pixels too high and over to the left:
Also, mirrors at night are funky:
EDIT 2: Can you make it so valves can be placed in the world as better luminators? Valves are cool
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How are you meant to set the molds for them too
You mean - choose what item to create in mold? When you craft them in iron workbench just read description and choose necessary by clicking on it.Also, mirrors at night are funky:
Too dark?
Muffle furnace fixed, thank you. Also i add clouds and sky render, but by some reason sky color somehow depends from player view for me. Weird.EDIT 2: Can you make it so valves can be placed in the world as better luminators? Valves are cool
May be create a light bulb from tungsten foil? -
When you craft them in iron workbench just read description and choose necessary by clicking on it.
I've been using NEI to cheat them in while testing, never thought of crafting
Too dark?
Yeah, but I can still see with the brightness turned up, while the mirror would imply it was in total darkness.
May be create a light bulb from tungsten foil?
That'd do it yeah.
EDIT: My broken worlds from the Muffle Furnace are still broken loading with the newest version
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My broken worlds from the Muffle Furnace are still broken loading with the newest version
Whoops. -
There are a few things missing localisation too
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I add a light bulb, but i'm not sure, its looking like your request. If you want something different, draw an concept art or some sort of.
Also, try shooting in a mirror with mining laser now. -
Fixed reflected entity list overflow (cause horrible lag).
This. My god the lag I had with 4 mirrors facing each other
The lights look really cool too.
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They sure do look.different while in the day...
Btw what about making floodlights for illumination of huge spaces? (See methods like Thaumcraft arcane lamp)