It's a very early test if it is one, it explodes really really violently in water, and the explosion force seems to change depending on how it's fired.
Posts by Chocohead
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I expect if you use Buildcraft gates you could read how full the internal tank is, but whether it reads the coolant one or the hot coolant one is a different matter though.
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The Railcraft blast furnace seems to be a lot faster than the IC2 one, so in the long term you can get more steel from it over the same time period.
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There were many changed in the crop code a few IC2 versions back. maybe it changed?
Thunderdark was reworking them, but disappeared before much other than moving the file locations about and allowing the cropmatron to accept water. I doubt it'd change so Weed-EX had no effect, it might just not have the harrowing effects people think it does. -
1 line high, but several thousand wide.
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Rubbish, I bet you write all your code like that.
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Saying it's completely random is wrong, it is a rumour that has been circulating ever since they were added. Each crop has an internal value, and where that value lies on a scale determines what type of crop it is. The different crop tiers represent (large ish) jumps in values, so crops of the same tier have a higher chance of producing a crop of the same tier. It is because of this that breeding two of the same type of crop together is very unlikely to produce a different one, as the crop value has to be mutated a lot before it is different enough to be a different type of crop.
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of course there won't be much on the wiki for IC1, as nobody is actually playing it.
Well, I am kinda playing itIf you want IC1 documentation you can just go into a page's history and look for all the stuff around 2011
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scatter and explosive modes might be too powerful if scaled up
When it has quantum in the name and is powered by EU, there is no such thing as too powerfulBut the ideas are nice. Expecting a nerf to the normal one, maybe removing some of the modes like explosive unless the price of the quantum one goes up.
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Nothing must have ever been designed to be used the way we are. Pretty sure the Iron Furnace and the Macerator (and extractor, compressor, MFE, and MFSU) are all 1 template, so could be worse I guess.
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No, that's a vanilla lever, confusing a piece of redstone as a valid side of a block to be placed on (providing there was a solid block under it too).
What auto-pulse levers are you talking about? We have/had redstone timers
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Gaaahh, the Metal Former template. I need to remake it for tooltips anyway, but a temporary fix can be added until I do.
Also, it's in a table, so that's not going to help.