According to the simulation, they should be. But I have never built a breeder with thorium multicells ingame. Usually even one single thorium cell, properly brought up to temperature, can supply all but the most extreme builds.
You need to keep in mind that GregTech has also stopped allowing the 8x depleted cell crafting recipe from uranium, which basically allowed one to skip using uranium altogether and just mass-breed plutonium and thorium. This no longer works, thus the requirement for fast, high-output breeders has dropped considerably. The current uranium lifecycle starts in the centrifuge, where 4 uranium dust become 4 uranium cells, splitting off 1/4th plutonium and 1 thorium in the process. (Or was it 2 thorium? I forget.) Then you run the uranium through a generic IC2 reactor (you could build an uranium hybrid, but so far I've not found a good design), which yields 25% of the input worth in depleted cells, on average. Those you can breed and run through the centrifuge, splitting off plutonium which can run through a reactor and sometimes leave depleted cells again, which return into the cycle. But eventually, all of the originally inserted uranium burns out, either by not generating depleted cells, or by eventually becoming thorium through the breeding/centrifuging cycle and taking its last stint in a thorium sink reactor, which never returns any depleted cells.
In my latest GregTech world I have a group of five reactors, with about 1000 EU/t in combined output. Two uranium, one plutonium/thorium hybrid, one thorium sink, and one breeder. To this date I have not even started the breeder once. I have a couple depleted cells from the uranium reactors, but got unlucky and stayed below the average so far. On the other hand, I have a decent enough stockpile of uranium, plutonium and thorium dust from my industrial grinders. Especially thorium dust. I like silktouching coal ore. And now I have 500 of the glowy black stuff lying around. :p It also helps that the reactors are pretty much only running full burn if I need the matter fab for some reason. Otherwise they only do occasional short burns to top off the storage. I don't believe in production for the sake of production.
High-output breeders are a relic of 1.4.7's golden era of hybrid reactors (and even then, you could argue that you might as well run Pepe's excellent Hybreeder(tm), let all your reactors breed their own fuel and eschew dedicated breeders entirely). Nowadays, outside of creative-mode playground designs, I'd wager few if any people operate reactor setups big enough to need more than a small one, so long as it runs fully automated. The logistics of getting enough uranium in the first place to produce enough depleted cells for a breeder make sure of that.