Update:
forestry_1.7.10-3.3.0.447-unstable.jar
Update:
forestry_1.7.10-3.3.0.447-unstable.jar
Sadly i have still transforming blocks.
Reportet also to Foresty Github.
That is sad news indeed
Would someone be able to provide the needed required version of Carpenter's Blocks as it has been updated.
You can find them under legacy builds on the Carpenter's Blocks download page.
Updated:
forestry_1.7.10-3.3.0.443-unstable.jar
Downgraded GT to gregtech_1.7.10-5.07.06.jar
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Some crafting recipes are missing. not possible to make lenses.
Also either someone is playing me a prank, or GregTech has a strange bug:
Also sometimes ME cable suddendly break. Yesterday my Multismelter cable broke and about 30k iron and 45k gold got voided.
And to complete the list: I have an Alveary that crashes the one clicing on it.
You have interesting things happening there. I have no clue why the cable disappears, AE bug? As for the alveary, those might be due to forestry changes.
Tomorrow after server restart gregtech 5.07.06 will be on the servers.
The downgrade version of gregtech should be 5.07.06 ?
I am relieved it wasnt my base the other one, since the numbers are somewhat close and nameless base and mine are too... but we still dont have explosions right? since some parts where i derped and did not prepared for that, are okay. Pity we did not downgraded Gregtech to be able to do the lens again, since greg changed how to get but did not added the way to do it (aka no gem blocks). Just this last step on gregtech current tech tier and it will be over.
Euhm I am sorry about that, I totally forgot to do that I will do the downgrade this evening.
We would get a lovely math error (idk what its called in java, so i can't joke much about it).
Or... an unstable thread that would delete itself after 10 seconds.
How java does it: stackoverflow.com/questions/21269461/how-does-java-handle-division-by-zero
industrialcraft-2-2.2.666-experimental.jar
Update containing admin tools to help find lag spots.
For debugging use ic2-experimental build #666 to connect to kirara3
People having ic2 energy grids at the following locations, please make them smaller to upgrade the performance. Add some transformers or energy storage blocks to split them up.
[Server thread/INFO]: 213 complex / 3354 total nodes in grid 1552 (-1050/70/236 - -947/201/369)
[Server thread/INFO]: 147 complex / 670 total nodes in grid 557 (-963/116/369 - -945/120/388)
Update completed
Carpenter's Blocks v3.3.4.4 - MC 1.7.10.jar
Chisel2-2.3.3.28.jar
ExtraCells-1.7.10-2.2.46b72.jar
Galacticraft-Planets-1.7-3.0.8.257.jar
GalacticraftCore-1.7-3.0.8.257.jar
IC2NuclearControl-2.1.2a.jar
MicdoodleCore-1.7-3.0.8.257.jar
Thaumcraft-1.7.10-4.2.3.3.jar
appliedenergistics2-rv2-beta-8.jar
forestry_1.7.10-3.3.0.435-unstable.jar
immibis-core-59.0.7.jar
industrialcraft-2-2.2.664-experimental.jar
redlogic-59.1.9.jar
Missing Blocks/Items:
chisel:bone
chisel:scorching
chisel:bone
chisel:scorching
Is it really that common, that Server Owners just de-whitelist Players, who are not online often enough?
But I do understand people requesting the activity of other Players, to see if those are online before they join.
I have no idea what other server owners do to be honest, I do know that we have some people returning after a couple of months when the take a break.
Talking about numbers, it seems that I managed to pass 500 posts myself
For those that are MIA the whitelist remains so feel free to come back anytime.
zgrep -i "joined the game" first_server/logs/2015-01*.log.gz first_server/logs/2014-12*.log.gz second_server/logs/2015-01*.log.gz second_server/logs/2014-12*.log.gz third_server/logs/2015-01*.log.gz third_server/logs/2014-12*.log.gz | grep -Ei "\[Kirara[123]\]" | cut -d ':' -f 5 | cut -d " " -f 3 | sort | uniq | sed 's/^ *//;s/ *$//'
Results in 60 'active' players.
AiramProvoker
AlextheBrain
BiBaButzemann
Bicadori
BloodyAsp
Diolas
Evilk0
Generalcamo
Goshen_Ithilien
Guy370
Holler666
INVICTRA
Imnafoy
JEERNEEJ
JapikCZE
Marilsanya
Max_Shen
Mr_Brain
Nexey_
Nikolahade
Noobozyabr
OndraSter
Palstek
Rokeeey
Santey0091
Sinnaj63
Snavry
SpwnX
StealtyTaco
Syvinna
TK_Gamer
TamadaBayanist
TheJizzy
Ty4ka_Kou
UNG_God
UnknownXLV
VuIture
Walmart_Employee
Xerox1s
Zulfurlubak
_Moon_Moon
__SuperTroll__
_garkin_
aliarcy
avo_O
equod
gollark8
hanzikl
hausfath
iSurio
immibis
invultri
keda
mindstorm8191
mr10movie
nameless578
pelemesh_KO
rex6000
trollguy751
xbony2
Extracells since its archive is very shallow
[quote='trollguy751','index.php?page=Thread&postID=178905#post178905']yes minecraft run fine wothout mods and i make something,
in advanced options i give +ram to java and it start but keep loading in mojang logo alooot of time like 20 minutes and the game dont start(now the game dont crash but the game keep in "MOJANG".
i have 4 GB Ram....maybe i need moar?
4GB should be fine. 1GB heap + 256M perm + 45M JVM internal + ?? < 2GB. Do make sure not to assign to much memory however, the JVM needs it as a single block and will crash out if you assign to much (however I do not think that is the case here). 20min of waiting does sound like you are near the memory limit but I do not have an arcane eye into your computer
i make the space because this emoticon make a interference.
Fair enough. From the stacktrace it does seem to fail in some way loading the classes... not sure why. Does minecraft launch with forge but without any mods installed ?
Display MoreHere is the crash in a .txt
JVM Arguments: -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX: PermSize=256m
Here is everything i do:
-Download All mods
-Download and decompress scripts.zip in the scripts foldel of Minecraft
-Download and decompress config.zip in the config folder of Minecraft
-Download forge
-Install Forge
-Create "mods" folder and put all the mods there
-In forge 1.7.10 profile add -XX: PermSize=256m
-Launch and crash
im missing something?
Thanks
There is a space after the -XX: remove that. Other than that it seems that you have followed all steps.
The I would need more information as to /why/ it is crashing. Logs etc.