Posts by clockwork

    just what is a "0" chamber reactor?
    the zero chamber reactor is quite simply a reactor alone with no additional chambers.


    now most designs i've seen rely on at least 2+ chambers for the design to work and that's fine if you like that much digging and crap...


    but for those of us who enjoy simply getting the nuclear reactor core and not using 20+ cooling cells and HDs coming out the ears post your ideas here.


    here are 3 designs ive managed to scrape together


    1: the poor-mans breeder
    im sure you've all seen the giant 6 chamber monstrosities out on the forums but here is a design that enriches 2 cells for the price of 2 while generating power (self sufficient to a degree)
    :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Intergrated Plating: :Coolant Cell: :Intergrated Plating:
    :Coolant Cell: DC :Coolant Cell:
    :Tin Can: :Uranium Cell: :Tin Can: DC=depleted cell and the :Tin Can: are empty spaces
    :Intergrated Heat Dispenser: DC :Intergrated Heat Dispenser:
    :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:


    this reactor has an 80 min cool down time between each run and reqs exactly 18 water cooling and i mean EXACTLY.
    any more and you wont get the 50%+ you need and less is a waste of energy (not all :Intergrated Plating: are req but these help strengthen the reactor you need at least 4 at the corners)


    2:simple but effective
    now for those of not concerned with breeding uranium and making it last, or just need power now, here is a design thats no mess or fuss


    :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:
    :Intergrated Heat Dispenser: :Coolant Cell: :Intergrated Heat Dispenser:
    :Coolant Cell: :Bio Cell: :Coolant Cell:
    :Coolant Cell: :Bio Cell: :Coolant Cell:
    :Intergrated Heat Dispenser: :Coolant Cell: :Intergrated Heat Dispenser:
    :Intergrated Plating: :Intergrated Plating: :Intergrated Plating:


    this design can run nearly infinitly with no explosion risk AND uses the same amount of cooling as the breeder above!
    (note there is a 16 sec cool down time between each run so if your faster than this with changing out fuel than there is a 500 run limit)
    (not all :Intergrated Plating: are req but help strengthen the reactor you need at least 4 at the corners)


    also not how these designs are extremely similar so as not confuse new players or bother with complex arrangements
    the cooling is simple and dosent have to be changed and the extra Reactor plating strengthens the hull


    3:more bang for your buck(not explosion)
    this design is a bit more complex but will yield 3 re-enriched uranium per 2 used cells (not bad for 0 chambers eh?)


    :Coolant Cell: :Tin Can: :Electrolyzed Water Cell:
    :Intergrated Heat Dispenser: :Coolant Cell: :Intergrated Heat Dispenser:
    :Coolant Cell: :Tin Can: :Coolant Cell:
    :Intergrated Heat Dispenser: :Coolant Cell: :Intergrated Heat Dispenser:
    :Coolant Cell: DC :Coolant Cell:
    DC :Uranium Cell: DC


    note: this design has a 60 min cool down between runs with a 24 water cooling req and just barely hits the 51% mark per run.
    note: cooling must be exact here too much and nt enough energy/ too little and you get boom


    all breeders are a zero heat start and run in full cycles at a time aka: uranium cells being used


    so gents ive started the ball rolling now lets see some good designs!(note reactor must be 0 chamber and can use any amount of water/air cooling)




    :Reactor: have fun with new relatively cheap and efficient 0 chamber designs! :Reactor:

    IGN: Dragoone34


    ah another feanturi server, iv'e had good experiences on your servers before and i have a great love of industrialcraft.
    i would mention my ability of work in basic redstone (locks, lighthouses , chimes, ect)but anyone out there can do that, i do admit i live working in a community and i have a base all worked out.
    also as a question, how far out can we go to get materials? anyways i hope this server wont fall to time or greifers like so many others.

    thanks for that. ill go check and see if i was missing anything


    EDIT: well went back made sure i had mlmp and the packet fix and still crashed...ill compare the ml.txt files and see if anything changed


    Well apparently the forge i used wasn't complete i used a diff download and it works now. thanks guys for the help

    after four different attempts to get ic2 to work i still haven't solved the issue.


    i have downloaded all of the current versions of mcforge, modloader, ic2, mlmp, as well as the base file and sound fixes.


    at most i can include the modloader.txt perhaps that will help(i cant really read error reports that well)


    ive looked and i haven't seen anything quite like it






    if someone would be kind enough to tell me how i messed this up id be really thankful.


    note: i only have ic2 installed