Posts by Kane Hart

    I love using the cube type mod since its simple a cube with Distance upgrade. But what would be really sweet and maybe this is just to silly is a way to downgrade parts of the cube from the field so rather then being a 32 upgrade = 65x65x65 maybe I want 32 upgrades but only have it 2 down and 10 high. Or maybe there is another way I just want to cut down my power use as you can see if I been using a 65x65x65 sized cube this whole time I'm wasting way way to much power.


    I tried playing with the containment one but it seems to project outside of the field block meaning I would have to have 2 projects one to protect the projector and another to project the containment.

    please fix i sided inventory becuase when i use induction furnace when i pipe (using buildcraft) items in to the top it goes to the side and when i put items in to the side goes to the side when i pipe items in to the bottom then it goes to the top please fix

    Please grab the 106 version again as it was a hot fix hours later for it when it had came out.

    Maximo: is an ID conflict change "MFFSForceEnergyConverter" to 4083


    Kane Hart: please versionInfo

    Sorry I had more info but I guess it was in my head and did not want to type it. .24 worked great in SSP so far. There was a new slot looked like an output on the extractor but I saw nothing there yet maybe its a chance and etc but that was not my issue. in SMP when I connected to my server right when the world loads I got a black screen and of course that error I posted. I already had a shield up and installed and running on the server at the time.


    PS Mother fracking whore of zombies jumping up and down on my crops LOL

    Considering its becoming full of inconsiderate people (Or maybe its just kane who is basically everywhere spouting the same stuff whenever he goes) demanding more and more from a group of people doing its best on a non-profit project... I would leave them hanging... But meh thats just me.


    And i don't think its bad reminding RawCode that this is still a closed source project

    Sir if you just wipe the corner of your mouth then we can move on!



    EDIT: Anyways The devs here have done a lot for us. I don't see whats wrong with people pitching in fixes. They are only trying to help and as long as they are only providing fixes and publicly stating its fixes and not changing game mechanics for their own ways I think this would be wonderful. Not only can it be used for the devs to peak in the code and get ideas to fix the problems it also helps the community to be able to actually play the mod that is unplayable at the time.


    Everyone wins!

    Hey all,
    so do furnace/gen still burn reed? Ive tried running a fresh install and only ic2/forge but cant it to burn. I cant find any patch notes or bugs to explain it but it has been a while since I played MC/IC2. everything else seems to burn just fine tho.

    Sorry about RawCode he does not even bother reading these days and is a bit useless. He wishes he could code and such. Anyways since nothing says anything on his fing thread about Reeds aka sugar canes all I can tell you is it works for me but I had heard of one other with this issue on IRC.

    I guess 23 already fixed it LOL, It's hard to update daily on SMP for some so I try to do it every other day. I guess this be a bad time to say so far the security cards when their made and put in a chest they don't work unless I make them full access. If their the created access I guess forcefield access then they bug out for me. It be also cool if you could downgrade someones access without having to process the card all over again sort of put a full access in to put back to normal access.

    Multitool wrench v22 I think on a projector produced: