And add a super expensive upgrade that make them regen over time, like TC golems does
Posts by Mine_Sasha
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But IHL is related to IC2, which is related with IC3, which is related to HL3, which is related to the Illuminaties ( because there's always 3 characters or 3 sides ) so everything is related in a way
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Same for me ( IC2 ) but still beta 1.5_01 WITH MODS, impressive :o
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Lol, I though playing with mods since 1.2.5 made me a veteran
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That question WAS idiotic, but I'm glad you didn't banned me
BTW : Xbony, I know you said NO to big reactor support because they don't even explode, well at first I agreed on that, but now, we are gonna soon get an update which adds CATASTROPHIC ( from what I understood ) explosion, so can you think again about possibly adding support to BigReactors ?
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BTW, I don't understand, what is ModLoader, why is Chocohead so enthusiastic about it ( If Choco is enthusiastic, it means it's probably a good thing ),
and why everyone say it's borkenNo seriously, don't ban me for this question, I really have no idea what it is XD
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Very nice mod though, very usefull, especially on Kirara
But one question subsist, why did everyone ignored the Illuminati, IC3 and HL3 confirmation ? :O
Now that I think of it, we might be so dumb that Valve maybe already released HL3 when we were requesting it out loud, and we didn't even noticed it O_o -
Well, I learned something about Vazkii, now I understand, I was also confused before
Wait what ? Mithion is also transgender ?, where did you heard that :oIs it my fault for the GUI then ? Didn't knew that it needed to be square, I thought it was square Oo, the only change I made IIRC was to change the black to very dark grey and cyan to a darker cyan and removing the G logo ._. , so the GUI shouldn't had bugged, right ? or is it Xbony fault for having maked the GUI a bit smaller ( by accident ofc ) not direct fault though
Heh, this mod begins to be more complex than expected
And thx Greg for having helped us -
For some reasons, for me, it doesn't even changes textures Oo
Tested on a test world
Are you sure it changes textures ?
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Xbony, texture bug report, the AFB doesn't change textures when charged, it should change into partially charged AFB if EU is greater than 0, then Fully charged AFB
if EU is greater than 99 999 999 -
Happy Birthday, I already sent you a PM for that before , and I have a present for you , moar recipe tweaks Nah that's not the present, where is it then ooh well, let's consider that as a present then
No but seriously, Happy birthday
And yes, there are gonna be a few more recipes tweaks, because a new mod made it's apparition, to replace the old one ...
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@Above : XD
TheWhiteTyger : I disable every mod ores and stuff, because I tried to a hole in a test world, with the same size quarry ( I don't remember the size XD ), and the same seed world, results ? ~6 stacks of tin ore, ~7 stacks of copper ore, ~3 stacks of iron oreThat is because of I had to much mod ore enabled
Now this is a rebalance thx to TE, that allowed me to make tin, copper and iron spawn at a decent rate, so every mod are ok with copper/tin/iron, they all spawn at the same rate
results ? ~5.5 stacks of tin ore, ~5.5 stack of copper ore, ~5.5 stack of iron oreThe second quarry WAS the same size, I used quarry plus for the quarries, and I used my Magitech adventure pack, and before you yell at me, NO, Quarry plus is not included in the pack, I used it for testing purposes.
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Usually, I disable every mod iron, copper, tin, silver and lead world gen and use a modified TE world gen, where copper, tin and iron have spawns at exactly the same rate, and are more common, and I make silver more common than gold, and lead almost as common as iron/copper/tin
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Hi, just wanted to post this to announce the beggining of a new pack & server, named the Magitech Adventure
The modpack is not really based on one mod on particular ( it is a however based on IC2 tier system for balance sake, and I must admit, it is actually a bit based on IC2 ) , but instead, uses all the mods present in the pack to all work together thanks to Minetweaker and Chocohead.
I'm gonna soon put the mods that are required for the pack so you know what you need to download, and once I got all the permissions, I'm gonna make the pack public.
UPDATED 2015 :
A lot of mods updated, and broke the pack, I need to redo all the EMCs and Choco will help me with updating his tweaking-mod and look why Minetweaker doesn't work correctly, we are almost there guys, just a few more obstacles and the pack will be out
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So why did you asked the ULV cables in GT to be lossless , but then, it can be lossless for a X number of blocks ( configurable in the config folder, with 0 disabling this feature and -1 making it lossless ) and then begin to have cable loss, is that good ?
Default 8 blocks lossless.
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I think the best color to use is the inverted color of the background you are writing on ( like black letters on white background ) , and that help color blind people
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That's what I wanted to request to add when I said why not add other stuff, lol, but at this point, I think Xbony should just fix the mod and go work on NC2
My request was to make an HSU, which would be blue ( Cube's textures ) and the AFSU would be my texture
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Actually, if I'm not mistaken, it's ~16M EU per mb of uu ^-^'
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Well, kk then
But thx a lot to have helped my with the code for reviving the AESU, because I almost know nothing in coding in java ( yet )
You are the boss
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Erm, what I wanted to say is that almost any new modern watches ( fancy or not, and I don't think digital counts ) uses a quartz vibrator ( piezocrystal ) for making seconds
And well, if you think it's not Worth making the cables, I have another suggestion, just make it lossless then
I always thought that glass fibre should have been lossless anyway
So the recipe IS expensive, but it's Worth it to craft it if you have tons of diamonds with Advanced miners and have some very long electrical linesAnd about mods, no, the only powerful mod I have is project-E , but thanks to Chocohead, he was able to nerf it so it's a post mass fab tier / tier 5 so it requires a QNMT, a crafting table made for crafting only 2 recipes, crafted with 1 uu matter cell, 2 iridium plates ( which are VERY EXPENSIVE IN THE PACK ) 18 diamonds, 1 beacon or 2 ( I forgot lol ) and a requirement of 4 nether stars for starting to craft the most basic things , because in our pack ( soon gonna be released ) almost every diamonds in project E are replaced by Alchemical diamonds, which are made in a QNMT, with 4 nether stars and 4 diamonds