Posts by Alblaka

    The IC²-Developement team proudly presents:
    Industrial Craft ²
    Version 1.95b SSP/SMP


    If you want to support IC²'s developement, or want to thank the team in a more materialistic way, feel free to drop us donations:


    Return (String) System.getMostRecentPieceOfValuableInformation();
    This is it. IC², the future of IC.
    While playing it, you will feel right at home again, rediscovering most of the stuff known from IC. However, once you get your machines running, you will quickly notice how smooth and well-designed everything works now. Wiring is easier, batterys aren't as twosided (on/off) anymore, new cables, rubber stuff, new machines, EVERYTHING was added.
    Create obstacle courses of Metal Poles and Rubber-Sheets, explore the Nether with an Electrical Jetpack or blow up whole landscapes at once by using the Dynamite-O-Mote. Or discover the much more complex mechanisms of Nuclear Engineering, blow up your hut or burn your hands. Or grab the rusty ol Composite Vest, and start hunting Creepers with the new, allmighty NanoSaber.


    It's up to you, it's MINEcraft after all.



    How to install, how to report errors, how to NOT bug the IC² developers:


    What do i need to install IndustrialCraft / Prerequisite ?


    It's strongly recommended to install these prequesite mods in the listed order onto a freshly downloaded minecraft.jar for optimum results.
    Do not forget to delete the META-INF folder if you didn't delete it already.


    How to install the Mod itself:
    DOWNLOAD
    You can (and actually, must) install IC² by dropping the downloaded JAR-file into your mods-folder. If there is none, install ModLoader and just start-up minecraft once for it to be automatically created. It is located inside your .minecraft directory.


    If you get any sort of crashes or errors, consider first reading the FAQ, before bugging the Support section:


    If you want to report Bugs; we got a Bug-Section for that purpouse.



    If you got questions, considere browsing through the official IC wiki.
    Note: It's the official wiki, nontheless coders of IC² are not actively updating it. Any information found/provided there can be incorrect or entirely false.


    Or pay the Dev-Team's official YT-PR-Manager's a visit:

    Yes, you've heard right, now we got two specialists for promoting IC on the web. I'm sure you already heard of and watched
    Direwolf20's Youtube Channel.




    How to setup your own IC²-Server:
    First of all, you'll need to download and setup a normal MC-server. Once that's all working and you tested whether other people can connect, proceed to downloading the necessary components:


    Then grab your IC²-server files, HERE.
    As with the client, just drop it into the mods-folder of your server directory.
    Done :D
    You may now want to start up the server once to generate the config file and then proceed to build awesome Industrial Worlds with your friends.



    If you're looking for a server, check out the Server-Section of this forum.
    Or just directly grab your reserverd slot on
    Industrial Rage


    If you want to setup an server but don't got the hardware, consider checking our official hosting service partnership:


    IC² now provides are more or less well documented API.
    If you're a modder yourself and want to create a mod implementing IC²s features, download THIS file, and add it's contents to your source-setup (MCP ned). By using the provided classes and interfaces you can in this manner create a mod using IC² features without requiring the whole IC² sourcecode.
    You can find some sort of more detailed doc at this site.


    LAST BUT NOT LEAST, CREDITS
    Firstly, we would like to thank the whole MCP team. Without their work, modifying Minecraft would be MUCH more complicated and time-consuming.
    Additionally, thanks go to Risugami, Flan and the MCForge team, a big mod like IC² just can't live without all these base-modifications.
    As well, i would on this spot thank my developer team personally:

    • Player - Coder & Co-Leader of IC²
    • alexthesax - Coder
    • Drashian - Coder
    • elementalist - Coder
    • RichardG - Coder
    • Feanturi - Spriter
    • tahu44 - Modeller
    • Lurch1985 - Sound Artist
    • The whole set of Beta-Testers, who i constantly annoyed by throwing buggy new versions at them while smiting every of their bugreport with a casual "It's not a bug, it's a feature".

    And our third party contributors:

    • silentdeth - For his BC3-Triggers code
    • ChickenBones - For his additions to the NEI submodule code



    COPYRIGHT:
    IMS-License (It's my stuff!)
    Everything seen on this website/thread and directly related to the content of this post is copyright'd by the respective author of this mod (IC² Dev-Team, names mentioned above). Any sort of files associated with this content (= the Download) may only be used for it's actual purpouse (installing and playing IC²). You may modify any or all of the content, but are NOT allowed to public any of it.
    As well, noone besides the author and persons elected by the author are allowed to provide any download links. Everyone else is NOT allowed to public any sort of download, though he/she may hand out links to this website/thread instead.
    Exspecially it is EXPLICITELY NOT allowed for anyone besides the author to earn any money by using this content's existence. This includes adfly, site advertisment and donations.
    Any of the limitations above can be nullified by an explicite permission of the author.


    Addendum I:
    Trivially, all sites associated with and/or hosted by Alblaka or any member of the IC²-Dev-Team are allowed to provide content and/or links to content freely.
    This addendum mainly refers to any downloads hosted via the IC² wiki.


    Addendum II:
    Any individuum is allowed to showcase this mod in form of screenshots and/or videos on any platform/website/forum under following restriction:
    -A link to this thread must be provided, clearly visible under/next-to the media element(s).


    Addendum III:
    Any sort of modifications to the original IC² code may be created and published within the Addons-Section of this forum. The addon download must not contain any IC² files except the ones modified and of course the new files themselves.

    Oh oh, rethink your Question he will say that Hops + Hops are the best way to get Hops.


    Quote from Alblaka


    Q: How do you get hops? If that is too direct, what tier are they or what are the best plants to get them?
    By crossing two plants. The best plants to have Hops as crossing result are HopsXHops.


    He asked for it :O


    If MLMP and MCForge are tools that are held in a metaphorical hand, and Risu's modloader is a gauntlet that is needed to hold the tools, then I'm pretty sure that Minecraft is a body, the .minecraft folder is the arm, minecraft.jar is a hand, the saves folder is a house under construction, Industrialcraft, buildcraft, etc. are awesome materials to build the house that require special tools to use, BTW is some sort of cybernetic augment for the hand that precludes the use of other tools, Equivalent Exchange is a set of materials so badass that it is critized for it, Redpower is a set of materials made by a company rumored to be stealing. . . I've forgotten where I was going with this.

    Study mate is talking alot about GW2 and Diablo III.
    Generally I don't tend to buy "new" games though, given
    -They are horribly overpriced. Small awesome games can come for <=5€, compared to Mr. ultimate-super-years-long-developement with 50€
    -PC probably can't handle it
    -I've got better stuff to do :O F.e. game the crap out of SMNC or work on IC²/***

    I won't even bother checking the IP, i'm about 90% sure this guy was one of the 3 persons banned for asking-for-release-dates in the past 24 hours.
    Took the freedome to ban him again, he didn't place the thread in the proper section :O

    Still confused as to why two mod compatibility layers that each have their own package structure can't coexist, each with their own set of mods, but oh well...


    Because both have their own hooks in the basefiles, aka "own" basefiles. Installing two equally-named files into the same directiory trivially overrides one of them.
    More metaphorically spoken, MCForge and MLMP are tools. Minecraft does only have one hand to hold one of the tools at once, though. (In this regard, you can consider ModLoader a gauntlet you need to wear to be able to use either tool)

    Edit to add: Don't misunderstand, I'm not advocating that mod authors shouldn't be able to choose their methods of distribution. My question is, why does it matter?


    I personally prefer picking those who are permitted to boost their popularity by using IC² in their modpack.
    As well, I (ab)use the permission-giving to ensure all IC²-modpacks are "forced" to have RP in as well. ("forced", because so far there was only a single modpack request which was about a modpack not containing RP. Which got added upon my request)

    Totally need to implement this, just to fill it with oil, feed it to my Generator and then drink from it afterwards XD


    However, I don't think the current Armor models would fit for displaying such a headpiece correctly :O

    I think this particular one likes to eat noobs and lightning rods.


    Sort of. You first take the lightning Rod, impale the n00b with it and then use the next Lightning Storm to toats the flesh crispy.
    Delicious.

    TNT needs to be placed and fused... instead of 3 TNT, you can have 16 Sticks of Dynamite. which can be thrown within a few seconds, blowing up quite a fine area.
    Enemy entrenched + dynamite = Damaged enemy in a hole.

    Even simpler: Due to NBT-Tags we can easyly create an item which can store "a location" in itself. > Rightclick with beacon, beacon will point at that location from now on. No block necessary.

    I was messing around with booze, coffee, and terra wart on my SMP server... When people tell you not to mix drugs, they are speaking from freaking EXPERIENCE! I got a Poison III buff that did a lot of damage, but the timer said 0:00 and never wore off. I had to suicide because who could possibly play at 1/2 heart (a Bau5 could)? Not very funny (it was very funny to my friends).


    Vanilly issue. Potion-handling is far from bug-free.
    You could have got yourself a bucket of milk, though.