# RedPower 2 Configuration
blocks {
array.array.id=149
base {
appliance.id=137
microblock.id=136
}
lighting {
lampOff.id=254
lampOn.id=253
}
logic.logic.id=138
machine {
frame.id=152
machine.id=251
machinePanel.id=238
}
sensor.sensor.id=148
world {
crops.id=144
leaves.id=141
log.id=143
ores.id=140
plants.id=139
stone.id=142
storage.id=252
}
}
items {
base {
alloy.id=1002
dyeIndigo.id=1003
handsawDiamond.id=1005
handsawIron.id=1004
lumar.id=1000
resource.id=1001
screwdriver.id=1006
}
logic.parts.id=1007
machine {
battery.empty.id=1070
voltmeter.id=1069
}
world {
axeEmerald.id=1029
axeRuby.id=1028
axeSapphire.id=1030
handsawEmerald.id=1009
handsawRuby.id=1008
handsawSapphire.id=1010
hoeEmerald.id=1032
hoeRuby.id=1031
hoeSapphire.id=1033
paintbrush {
black.id=1068
blue.id=1064
brown.id=1065
cyan.id=1062
dry.id=1052
gray.id=1060
green.id=1066
lightBlue.id=1056
lime.id=1058
magenta.id=1055
orange.id=1054
pink.id=1059
purple.id=1063
red.id=1067
silver.id=1061
white.id=1053
yellow.id=1057
}
paintcan {
black.id=1051
blue.id=1047
brown.id=1048
cyan.id=1045
empty.id=1035
gray.id=1043
green.id=1049
lightBlue.id=1039
lime.id=1041
magenta.id=1038
orange.id=1037
pink.id=1042
purple.id=1046
red.id=1050
silver.id=1044
white.id=1036
yellow.id=1040
}
pickaxeEmerald.id=1026
pickaxeRuby.id=1025
pickaxeSapphire.id=1027
seeds.id=1034
shovelEmerald.id=1023
shovelRuby.id=1022
shovelSapphire.id=1024
sickleDiamond.id=1014
sickleEmerald.id=1017
sickleGold.id=1015
sickleIron.id=1013
sickleRuby.id=1016
sickleSapphire.id=1018
sickleStone.id=1012
sickleWood.id=1011
swordEmerald.id=1020
swordRuby.id=1019
swordSapphire.id=1021
}
}
netgui {
alloyfurnace.id=121
batterybox.id=129
bluefurnace.id=124
buffer.id=126
deployer.id=122
filter.id=123
itemdetect.id=127
retriever.id=128
sorter.id=125
}
settings {
core {
# Automatically remap conflicting IDs.
# WARNING: May corrupt existing worlds
autoAssign=0
}
logic.enableSounds=1
world {
generate {
copper=1
silver=1
tin=1
}
}
}