This Forum has interesting solar panel wiring. I personally use the flat plus-like one.
Posts by sirbrandino
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Wow. This is the most ambitious add-on I've seen yet.
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Thank you, Hoping this is implemented into the real version. Will try soon.
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I agree with you, I love mining and would love to see silicon ore of some sort.
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I'm not positive, but I believe Alblaka does not want to add new ores.
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You can break out the bottoms, which may not be as fast, but its pretty close.
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Sadly, you cannot.
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I'm a sucker for switches like yours. Love it!
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not possible because cables contain tile entity data. I believe some sort of switch cable is in the works tho.
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I have had the same problem but thought it was just an isolated problem. I have yet to fill a jetpack with a fuel tank.
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my reaction:
...WHAT???
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Hi, Sirbrandino here. I wanted to know what the exact percentage increase the matter generator gets when using scrap. Say I have 100 eus going into it, and I have scrap inside it, what percentage faster would it be, as well as the energy savings. Thanks guys.
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Another option is to 'choke' your mass fab with a step-down transformer - if you have, say, 64EU/t generation coming into the circuit, you could put a redstoned LV tx before your mass fab, restricting it to drawing only 32EU/t from your grid. That should stop it drawing more than half your power input, no matter what.
The LV alone will not choke it. It will send 4 packets of 32, so it will be sending the same energy. Put a batbox on the ouput of the LV transformer and when that fills up, it will only outut 32 while receiving 64, effectively choking the matter generator.
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In reply to the post above mine, I don't recall glass fibre capable of handling EV, or anything over 512.
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checking the ground in a 5x5 area would make so much lag, its not even funny.
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How about vice versa? BC > IC2 power?
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lol, have you ever tried macerating gravel? How about cobble? Gives you sand. For glass.
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Pictures don't work for me.
Off topic, I got into modding, and got pretty advanced, but I was halted by a very simple problem, I can't seems to make blocks work. I've done everything correctly as far as I know. I've narrowed it down to the block file and the kine that declares what material it is. I'm getting a java exception intialized error and an array index out of bounds exception. If you or Alblaka could offer a bit of help, I would appreciate it greatly.never mind, I finally got it to work. Just realized you can't have block ids over 250 or so. -FACEPALM!- -
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He's already got several people on, and btw Dave, I've been super busy, I'll be on Tuesday. Going bird hunting!
EDIT: 100th post!