No, I've already brought it up. You have to ask space toad to implement it in mcf. Btw, the drill still mines it very fast.
Posts by sirbrandino
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the shears do drop leaves, yes.
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While shearing up a rubber tree, I noticed the shears do not take damage. As well, You can't extract rubber from the leaves.
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lol i guess thats testing without tmi for ya! (considering I dont use it)
EDIT: so how would you do it with plant cells? twice as many?
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Yes, but thats the issue, you cant craft hydrated coal. I ve tried (and i even have recipe book, no such recipe)
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I am very excited for the new jetpack, but im having trouble refueling it. In fact, I have no idea how to. As well, how do you make hydrated coal? Thanks so much.
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Interesting, have you tried testing panels in a flat configuration? I'm curious if ic2 allows that now.
Edit: Ah very nice! I LOVE flat arrays.
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Although not neccesarily a bug, I miss the old redstone mining fix. Hoping you bring it back!
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Why do you need to prtect your house from lightning if the rain puts the fire out immedietly?
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Would be interesting, but sounds like it would be a HUGE pain to code.
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are you still going to keep the "burn the can as well as the fuel" that currently discourages me fr om making fuel? (Actually, ive ended up with a tree farm and making charcoal and running it that way.) I just hate the fact that im burning tin as well as the fuel.
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bummer, I've always wanted a lightning rod... must be too hard to program. Oh well, probably for the best
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although the whole process seems way to complicated, I think something to the effect of nightvision goggles would be cool. It could run off of a bat-pack or re-charge ina mobile charger, and allow you to see better within a certain distance.
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I do like the idea of a tazer though, stun your enemy for a couple seconds so you could put the woopin on him.
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Elevators would be an interesting and welcome implemtation. Hope you add it!
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sounds pretty good to me. I've been wanting some sort of nano-weapon.