Posts by Nonotan

    Am I supposed to be using MOX instead of regular uranium fuel rods?


    Yes, since this is a MOX reactor design thread. The reactor planner is not updated, so it doesn't have MOX fuel yet.


    "heat the reactor"? Not sure how to do this? I assumed heat was generated internally?


    Remove heat vents adjacent to your fuel rods, turn it on, it will gain heat gradually; turn it off before it explodes, put the heat vents back in, turn the reactor back on. Most MOX designs are heat-stable and will remain heated forever thereafter.

    I thought of a couple more uses for the non-dense infused gold parts, if you're interested:


    Infused Gold Dust:
    - Silver Dust substitute in Glass Fibre recipe


    Infused Gold Ingot:
    - Iron Ingot substitute in Coil and Electric Motor recipe
    - 1 infused gold + 8 rubber -> 4 Insulated Gold Cable (craftingWireGold).


    Infused Gold Plate:
    - Battery Alloy substitute in RE-batteries

    First of all I would like to say that I'm a beginner to IC2 :D.
    I know about MOX but eventually you run out of uranium and mox...


    That's the point, uranium is a consumable resource. Go mine more uranium if you want to use nuclear power.

    I think a better ratio would be 5 gold + 2 redstone + 2 glowstone = 9 infused gold dust, and have recipes consume dense plates for 2x output (2 circuits/2 overclockers). It'll obey the conservation of mass (9 dust in 9 dust out instead of 5 dust in 0.5 dust out), and the new ratios would be something like:



    1 Circuit:
    - Normal recipe: 1 iron, 2 redstone, 2 copper, 6 rubber
    - Unidye recipe: 2.5 gold, 1 redstone, 1 glowstone, 2/3 copper, 2 rubber
    - GT recipe: 1 gold, 1 silver, 1 copper, 3 rubber


    1 Overclocker upgrade:
    - Normal recipe: 12 tin, 1 circuit, 2/3 copper, 2 rubber
    - Unidye recipe: 5 gold, 2 redstone, 2 glowstone, 0.5 circuit


    So the gold cost goes up, but redstone/glowstone are no longer consumed in huge quantities.

    Just realized infused gold recipe for circuits/overclockers is pretty much totally not worth:


    1 Circuit:
    - Normal recipe: 1 iron, 2 redstone, 2 copper, 6 rubber
    - Unidye recipe: 2 gold, 4 redstone, 4 glowstone, 4/3 copper, 4 rubber
    - GT recipe: 1 gold, 1 silver, 1 copper, 3 rubber


    1 Overclocker upgrade:
    - Normal recipe: 12 tin, 1 circuit, 2/3 copper, 2 rubber
    - Unidye recipe: 4 gold, 8 redstone, 8 glowstone, 1 circuit

    You didn't mention U-235 in the Uranium Processing, only Pu and U-238.


    The nonstandard method of processing does not produce Purified Uranium, only GT Uranium which is equivalent to U238. You pretty much lose all the EU in favor of getting Plutonium faster (You get more Pu total if you do it the standard way, since you can UUM Uranium Ore).

    Topic ran out of space, posting second part here:


    Non-GT Ores and Special Processing:


    Copper Ore:
    - UMac Route: 2 Cu, 1/10 Co, 2/9 Co, 2/9 Au, 2/10 Ni (↑ Co)
    - IndG Route: 2 Cu, 1/4 Co, 1/4 Au, 2/9 Au, 2/10 Ni
    - IndG Route: 2 Cu, 1/4 Co, 1 Au, 2/9 Au, 2/10 Ni (↑ Au)
    - IndG Route: 3 Cu, 1/4 Co, 1/4 Au, 3/9 Au, 3/10 Ni (↑ Cu, Ni)


    Tin Ore:
    - UMac Route: 2 Sn, 1/10 Fe, 2/9 Fe, 2/9 Zn, 2/10 Zn (↑ Fe)
    - IndG Route: 2 Sn, 1/4 Fe, 1/4 Zn, 2/9 Zn, 2/10 Zn
    - IndG Route: 2 Sn, 1/4 Fe, 1 Zn, 2/9 Zn, 2/10 Zn (↑ Zn)


    Apatite Ore:
    - UMac Route: 8 Apatite Dust, 2/10 Phosphorus Dust, 2/9 Phosphorus Dust, 2/9 Phosphorus Dust, 2/10 Phosphorus Dust
    - IndG Route: 2 Apatite, 24/4 Apatite Dust, 4/4 Phosphorus Dust (↑ Apatite, Apatite Dust, Phosphorus Dust)


    Certus Quartz Ore:
    - Fortune Route: 2.5 Certus Quartz, 2 Certus Quartz Dust (↑ Certus Quartz, Certus Quartz Dust)
    - UMac Route: 2 Certus Quartz Dust, 1/10 Quartzite Dust, 2/9 Quartzite Dust, 2/9 Quartzite Dust, 2/10 Quartzite Dust (↑ Quartzite Dust)
    - IndG Route: 1 Certus Quartz, 6/4 Certus Quartz Dust, 2/4 Quartzite Dust


    Sulfur Ore:
    - Fortune Route: 5.5 Sulfur
    - UMac Route: 8 Sulfur, 1/10 Sulfur, 2/9 Sulfur, 2/9 Sulfur, 2/10 Sulfur
    - IndG Route: 8 Sulfur, 2/4 Sulfur, 2/9 Sulfur, 2/10 Sulfur (↑ Sulfur)


    Saltpeter Ore:
    - Fortune Route: 3.5 Saltpeter
    - UMac Route: 8 Saltpeter, 1/10 Saltpeter, 2/9 Saltpeter, 2/9 Saltpeter, 2/10 Saltpeter
    - IndG Route: 8 Saltpeter, 2/4 Saltpeter, 2/9 Saltpeter, 2/10 Saltpeter (↑ Saltpeter)


    Uranium Processing (No Thermal Centrifuge):
    - UMac -> UMac -> Industrial Centrifuge: 1/10 Pu, 2/10 Pu, 2/9 Pu, 2 U238
    - Expected Plutonium Output of this process, after breeding: 0.559259 (↑ Pu)
    - Plutonium Output of IndG -> TCent Route, after breeding: 0.533951


    Centrifuged Ore UMac Byproduct:
    All this information is technically in the previous posts, but consolidated here for ease of reading. All numbers apply to a single item of centrifuged ore. Ores not listed (Coal/Redstone/Galena/Uranium etc.) either cannot be smelted or don't have a centrifuged form. UMac route always is 1/10 of the byproduct, smelting always is 1/9 of the main product. This means if the byproducts is the same as the main ore, always smelt, and if it isn't, decide whether you want the main metal or the byproduct more.


    • Copper: Ni
    • Tin: Zn
    • Tetrahedrite: Zn
    • Cassiterite: Sn
    • Iron: Sn
    • Nickel: Fe
    • Gold: Ni
    • Iridium: Os
    • Pyrite: 10/9 iron when smelted, 1/3 iron after UMac. Never UMac this.
    • Sphalerite: 10/9 zinc when smelted, but yields Cadmium via UMac. This is currently the only way to get Cadmium in the game.
    • Sheldonite: 10/9 platinum when smelted, but yields 1/10 Iridium via UMac and produces cooperite dust equivalent to 1/6 Pd, 1/2 Pt, 1/6 S, and 1/6 Ni.

    Omicron: Nuclear control allows you to 100% automate reactor heating and cell swapping esp. when combined with GT, so microcycle MOX can be doable as long as you math component levels to a point where they do not melt.