oops, I didn't know it worked that way.... I'll see what I can do
Posts by F4113nb34st
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well, I think I found the probem, so I'll be updating it soon
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ok everyone, I've changed the file sharing website that I use and that means two things:
no more bandwidth limit, so download away!!!
small photossmall photos are a blessing and a curse
blessing: easier to scroll through the thread
curse: hard to see... to enlarge, just click on the photohappy IC2-ing,
f4113n -
if you have skype, send me a friend request, and if you see me on or vise versa, I can help you out
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yes, because otherwise it wouldn't be renewable
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ok, I think I know what is causing that, I'll fix it as soon as I'm on my computer
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I'll look into it. In the meantime, could you give me your error report if it's different
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you know, I think there is something wrong with some of the arguements on this thread...
people are angry that modders, who spend days or even weeks of their time to give you something for free, ask for something in return
what?! tell my how many other things there are in the world, where people just give away their time for freenow, that's not to say that I agree that you should be able to have 7 download parts like eloraam
that said, I think that devs should have the option to have a "donate" adfly link if they want to.
that way, you only have to waste your 5 seconds if you feel that the modder wasting days or weeks of their time to give you something free is worth your 5 secondsalso just to give you an idea of how much money adfly can generate, if everyone who downloaded my mods had used adfly, I would have an additional $100 in my pocket right now
and my addons are small beans compared to ic2 itself -
dynamic lights in mc are easily possible, but with two major drawbacks:
1: laggy, makes sense considering mc's not too speedy light update system
2: only works in air since the light itself is acutally composed of an invisible block -
@Hunter: yes, version 4.1.1.254 should work
ViPeR: I'm actually working on electric fences right now, but they are a separate block -
it doesn't work with build 303, you need a maximum of version 4.1.1
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4.4.1 is a type-o for 4.1.1, I gonna fix that now
as for your error, idk what you did, but that crash isn't in my code so if it only crashs when my mod is installed, then you have an incompatible version for forge -
idk what your error is caused by, but it says here:
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:80)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:162)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:118)
... 33 morethat what is causing the crash is code chicken core
keep in mind that it might be a hook for code chicken core in forge, if that's the case then my mod isn't compatible with that version of forge -
what?! no of course not Greg. I use it in BiomeGens where it is needed to affect the ic2 gens
and he would need to edit the BaseGen class or his wouldn't affect the ic2 machinesedit: actaully, I meant TileEntityElecMachine for him, for some reason I was thinking upgrades go in gens for some reason, I'll fix my other post
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exactly, plus
Line 5 actually adds the recipe -
you could do one of the following:
1: edit base ic2 classes (hint: make the changes to TileEntityElectricMachine.class)
2: see #1 -
nice, I it, this would be of great help
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ok, It's up (sry for the wait, I wasn't on my computer when I replied earlier)
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don't think there is right now, since it would be difficult to let the modder have a reasonable amount of flexibility