with the server issues: idk what to say, I've never gotten an error report like that
a531: sry it's on the list, I just haven't gotten around to it yet
with the server issues: idk what to say, I've never gotten an error report like that
a531: sry it's on the list, I just haven't gotten around to it yet
well let me rephrase, if you correctly followed the update instructions and are using Pr4, then it will only use 2 block ids
Joe27 : try deleting IC2AG.cfg in the config folder
SvEgiiVEteR : change the block "advgenerator" from 205 to some other number less than 256, that is a common block id conflict
@ Shalashalska : obsidian, and there are several major downsides to void generators, 1) they are really expensive, 2) they need to be down near bedrock 3) they make a huge amount of noise (people will probably find a base with them) if you still think they are OP use the config to get rid of them
Blueblade11: once you correctly update to Pr4 it only uses two block IDs
kk everyone server should be fixed
if surrounded by the max number of water blocks possible, the water generator outputs 1 eu/tick, advgeogenerator outputs about 3eu/tick if it's surrounded by a 5 by 5 cube of stone and is at bedrock lvl
edit: I mean that all woodgasser and advminers will look like a block with a grass texture on all sides, if you break it, it will drop the new block for advminers and wood gassers
sprite id's shouldn't cause issues
sirbrandino: thanks ![]()
oops I will fix that now.......
odd try the new update I recoded wood gassers and it might work now
your error would be due to the fact that there is no "onTickInGame" function on the server side modloader class, however I forgot how to bypass that complication ![]()
a way to not edit any base class files is make it a hat that extends itemarmor, with all the energy regen stuff in the hat class file
the void is wat is below bedrock, you just fall for a really long time and eventually take a huge amount of damage
no i never could figure out what is wrong, and what you need is the latest java, and minecraft1.8.1 and IC21.23 and its prerequisites
edit: however don't give up hope for using this addon because in the next update (that will be out very soon) I rebuilt woodgasificators from the ground up and I might have fixed the error without realising it
should be fixed, go try it out
Omg thanks now I know what I forgot, it will be updated and fixed very soon, right after I release the next AdvGenerators Mod (it's almost done)
edit: I just realised that I still have a bit to go so I will update it now
Alblaka, if the mod that he uses to add in these is made the easiest way then he just did -1 for the damage like we do, else if not he probably just did the max use for the fuel
lol this could get long so I going to PM you ![]()
yes all fixed no more void tps
o thank you I will change it now