Posts by HeadHunter67

    Metal Ladders would be redundant when you place it next to a stacked metal fence + Magnetizer (Which quickly pulls you up the pole when you're wearing metal boots.)


    A glass door is interesting, though is this a purely cosmetic difference, or would there be something special with the door?


    The main difference with the door is that you can see through it. I suppose one could simply replace the texture for the wooden door, but it makes little sense to craft a glass door out of wood.


    As for the magnetizer? I don't use it in most situations, because up is the only option. Again, the main difference in a metal ladder is cosmetic - but an alternate recipe that is sensible increases a player's options and improves the technological feel of the mod and internal consistency.

    I don't know a lot about the vanilla enchantment system, but I wouldn't be surprised if many of the abilities could be similarly granted from a technological perspective. In other words, the main thing that changes is the "window dressing" - and of course, the recipes.

    I was looking at another mod with a modern theme and wondered why we don't have these in IC2? We can make carbon composite armor, but doors and ladders are still wood?


    I think that a glass door could be made from 6 reinforced glass, in the same crafting pattern as other doors. As for a metal ladder, it could honestly be made of bronze, iron, or refined iron - but iron is probably the best choice. Because it's more costly than sticks and the only real difference in game is cosmetic, it should yield more sections for the ingots used to craft it (perhaps 8 each instead of 2?)

    Since not all bedrock is an even surface, it's possible to uncover small "cavities" where bedrock is present on several sides. Such a place might be ideal for slipping a reactor but would certainly impair the cooling - making it all the more likely to explode. You sure wouldn't be able to find/make a space suitable for a containment vessel - at least not legitimately.

    However, the option of both should still be available to him... regardless of if you agree of the 'need' of said enchantments in the game in the first place. Optional configurations can settle this, but I can't same I blame Alba if disabling them outright is the only way to ensure IC stability. Regardless, if he wants both, let's find a way for him to have both...


    I agree - if it's possible to have both, let everyone have the option as to using it or not. But if it comes down to affecting the quality of the mod for the sake of people who want magic and technology, I'd rather not see a compromise. I'd hate to think that Alblaka had to pass up on doing some really amazing things simply for the sake of keeping enchantment/potions open.


    And, if there is a similar (but more thematic) process available for technological items, would anyone really miss the arcane way?

    To clarify:
    IC does not force me to use any of its items. But this proposed change would force me to forgo enchantments. There is a huge difference.


    To clarify:
    The only "difference" is that you find one choice palatable, and the other is not. You're not "forced" to use IC at all - if enchantments are of greater importance to you than IC content, you'd be playing 1.0 right now anyhow.
    He's already said he would prefer to make it optional if possible.

    I do not presume or assume anything - it's clear that you don't mind the changes IC has wrought, by virtue of the fact that you use it. You do use it, right? If I'm assuming anything, it's that you wouldn't be weighing an opinion on a mod you don't use.


    I don't think you're attacking anyone - I simply feel that your concern is unfounded, because changing the game is what mods do. Some of them (even the best ones) completely remove or otherwise gate out "vanilla" content. It may be ""unheard of" in Minecraft to date, but it's nothing new to gaming.


    I don't "hate" Notch for the changes he's made. In fact, I don't mind the new features at all. I simply feel that enchanting and potions are inconsistent with the theme of IndustrialCraft. I thought I'd makde that clear enough in my preceding posts. If I were playing "vanilla" Minecraft, I'd welcome the changes. The fact that I am here and playing IC should explain why I'd prefer to opt out.

    Well said. It's like any other moddable game - what we have with IC/BC/RP etc is closer to a "total conversion" than it is an "add-on".
    Mods like this bring us out of the Iron Age entirely. As always, my stance is to make the choices optional via a config - that way, the rare player who wants potions and enchantments with his machines can do so (who knows WHY) but the rest of us can keep magic out of our machinery! :P

    I had the same issue last week.
    I posted a thread to see if there was a way I could disable the prompts to update Minecraft each time I launch it. Yes, I have backups in case I accidentally tell it yes to upgrade, but it would be better if I could just tell it a blnket "NO" until BC/IC etc are ready for 1.0.


    The thread disappeared that day. I know there had been at least one reply. I can't see why it would be moderated.

    Gus: Who are you talking to?
    Chode: Uh, ship's recorder.
    Gus: Oh, it's broken.
    Chode: Then what the hell have you been fixing these past two days?
    Gus: The trans-digital freon convertor.
    Chode: And what's that for?
    Gus: It makes ice cubes.
    Chode: You mean to tell me that with all the crap that's broken on this ship you start with the ****ing ice machine?

    I am rather frightened that you are considering disabling vanilla content just because it does not fit the theme of Industrial Craft.


    That's why this is a Modification. By definition, it changes the way the basic game works. The mod already disables a lot of vanilla "content", but you don't mind that because it does so in ways you desire.
    With this mod, you can overcome drowning, hunger, gravity... I'm not sure why the objection to removing enchantments and/or potions should be any different - especially considering that there will likely be more thematic alternatives.