How long are you waiting after you get hit? What are you using to power it? I just tried it with a MFE hooked into the Tesla Coil and it worked very well. Could it not be getting power fast enough?
Sorry about that, I was away and didn't notice it went down. IP is 220.127.116.11:25566 should be working now.
I just assumed it had an attached speaker that made the sound of a petrol engine so its both awesome sounding, and environmentally friendly.
Been running a server for friends for a couple weeks, so now its time to start a new map and open it up to the public.
The IP is
Mods installed are:
Industrial Craft 2 1.97
Build Craft 2.2.14
Equivalent Exchange 18.104.22.168
Red Power 2 PR 5b2
Bukkit plugins are:
World border ~2000 blocks from spawn
If you have suggestions for plug ins, please post them and I'll look in to it.
1. Be courteous to others, and respect peoples property.
2. No non-consensual PvP
3. No large redstone machines
4. Default size Quarries only, please no custom size
More rules will be added as needed.
Nukes have been disabled, and not sure if Nuclear reactors work, it crashed me out last time I placed one.
That's the start, hope you come and take a look.
Questions, comments, letters of hate?
is the fusion reactor really weaker than fission? coz the maximum possible EU/t produced by the nuclear reactor from ablaka's ic2 is over 2000 EU/t, while the fusion produces only 128EU/t. i wish there would be a multi-chamber support for fusion reactor in order to have a greater EU/t.
The Fission reactor that outputs 2000 EU/t requires a lot of manual maintenance to control along with a lot of setup to work. One slip of the hand and it goes critical then explodes. After a quick check of the Reactor thread, the best mark 2 reactor does 180 EU/t while running, average 112 EU/t after cooling down. The Fusion Reactor outputs 128 EU/t without risk of meltdown or needing to cool down. As long as you can keep it fueled it'll keep running safely. I think the Fusion is balanced as it is, its easy, free power once you have it set up.
Looks cool, any plans to update to 1.81?
Yay for server coming back up! Are there any plans to update for MC 1.1 and IC 1.64 along with the other mods? I just found a 1.0 jar so I'm good to go, but still wondering if I'll be able to open a agriculture lab one day. Once again, yay for the server!
Yeah, -5 GMT. My bad, quite tired as it's around 10 PM here, and I haven't slept well in a while
I think given the late hour its safe to assume that the server will be up by morning, so you won't missing anything if you sleep. Its what I'm going to do.
Maybe with the new HDD comes a new set of mods?
(Also, In my opinion the Gult's Gorge Forum has an abhorred layout. I feel the urge to grab a domain name for the server and put Xenforo on it... Any domain name ideas people? Hell, while i'm at it I may set up a bitmining pool for the server, for those of you who cannot donate, it's a great alternative! http://www.bitcoin.org/ )
So we mine the coins and all the proceeds go to supporting the server and forums? I could get behind that, I just started mining them for another pool today.
I was on the realmcraft IC2 server, but I haven't been able to get on in a while due to it not being up. I'm looking for a new place to build and farm, possibly set up a shop and be a contributing member of the server.
Also, the server name looks very familiar to another name I've seen. I guess Milligan's Valley doesn't have the same ring to it.
Well OP no longer exists, so I retract my previous statement. No need for this thread any longer.
IGN(In game Name): fraszoid
Have you ever played industrial craft before?: yes
Have you ever played on realmcraft servers before?: no
Did someone invite you to join our server? If so who(In Game Name)? no
Take out the drill, that will call the pipes back then put the drill back in and more pipes and it'll continue drilling.
The 81x81 sounds about right, its just chewing up the mountain in the distance, but its not flattening over the water very much. Its showing much more preference to lowering the higher land. Just my observations.
I'm not too worried about being able to adjust the size, I can move it around to make the land I need. What I'm worried about is how much land will this flatten or turn to swiss cheese. It just keeps expanding the area its flattening with no signs of stopping.
I need a large flat base for my base, and the terraformer looks like the fastest way to do it. My question is how large is the area it will flatten? The wiki said from IC1 it was 20x20 square which is perfect, but in practice it seems to be larger. Any way to control the size it terraforms or what the maximum size is?
I have found my problem in growing them, seems they don't like having just 1 piece of dirt to sit one. I moved one sapling to a larger plot, blinked, and it was a tree. Now to see what the minimum dirt needed is. Thank you for the help.
Ok, they don't need any special requirements met to grow, right? Just the normal tree requirements? Also bonemeal doesn't work on them. Not sure if that was intentional or not.