I had a similar experience using batteries in 2 batt buffs back in the beginning of my GT5 series. one hatch or two hatches pull the mass of the power rather than it being spread evenly across all 3. I end up just using one large batt buff the next time I set it up and just used 8x cables to connect them.
Posts by bear989
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Mentlegen, it has come to my attention that while Blood Asp has done good work he has neglected one crippling flaw: The current versions of GregTech still do not in fact contain the Lightning Rod that GregTech was originally advertised as containing.
WE MUST GO BACK TO ROOTS, PEOPLE!
Preach on brother, I been quietly hoping it would be added back in forever!
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FPS dropped in newest 5.09 update,
I pulled around 60 FPS when not recording up till this last update, now I have 10 average. The strange thing is I had about 300 chunk updates before and now I'm down to 40 on average. only other change was IHL update.update: added optifine and it pulled back up to 40-ish FPS.
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Ok, GT5U 5.09.xx made fuel last longer. But one thing about the Pyrolyze oven it take EU that have to created in this Process to maintain the whole chain, coke ovens only need time, the whole process has to create a energy surplus in order to run machines from it, wood is a renewable energy source, so running time based processes to gain more fuel value is good, but energy processes degrade the efficiency even more.
Anyway this is not the right thread for this discussion (and the results should effect the page about the large boilers as well).
You can use NEI with @gregtech, you want the stone version ID for the config to add in, the other ones are made automatically.
I still have never fiqued this out ebuff to get it right, If you have, please share your knoledge with the rest of the class. -
If found a exploit for ya, Gyubnera ore when placed and mined gives xp again, also with it dropping as an ore block should it really give xp in the first place?
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here is my setup
https://www.youtube.com/watch?v=Awr4vkkQKBg
see f that helps ya -
I have a suggestion, instead of 2 drills to make a big drill why not use the cutting blades. makes it more expensive without requiring 2 separate drills. and then maybe a tier higher battery, energy Chrystal.
great work so far on this mod. I've added it to my GT5u video series mod pack, looking forward to showing it off soon.
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yes Clay bees. when a clay drone and princess are combined crashes the game every time. I have tin bees that have caused no issue. they where made with forestry 3 before the the last GT update, but with the newest GT and forestry 4.1 new creations crash. also the clay bees are way to easy to create.
I never reported because of the crash log showing only forestry issues, but knowing it was a GT problem. -
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ya in NEI it shows needing mold 227:11 so the recipie handler is goofed up a bit I think, but thanks I will give that a shot
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glass bottles would be fine, but without the tiny steel rods we can't make nails for the sprayer
https://www.dropbox.com/s/989k…5-10-27_14.26.03.png?dl=0
https://www.dropbox.com/s/b2zo…5-10-27_14.26.17.png?dl=0
https://www.dropbox.com/s/77n4…5-10-27_14.26.45.png?dl=0
for GT I would just use steel screws, but not sure what to use without