Posts by SpwnX
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IC² glass fiber cables.
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"17 colors of glass cables", those resemble something i've seen before...
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You can already do that with the vanilla launcher.
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There are others like craftguide, but the recommended is NEI, as it is the less buggy of the kind.
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Disable NEI item spawning in its in-game options.
Open inventory, click options, change "Cheat mode" to "Recipe mode".
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I'd like to see (later) a Thamcraft engine that could convert essentia to MJ and perhaps essentia to EU.
[Addon][1.6.4] Electric Magic Tools! Now with over 1500 downloads!
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Now try to persuade me lava isn't infinite. And also, thermal gens aren't greengens btw

Theorically it isn't, the (playable) worldgen is finite (30 million x 30 million).
Indeed thermalgens are not greengens, but you have to move your pump once in a while. Also, it can't be moved automatically and the more energy you use, the more frequent you have to move it and the farther from your portal you have to be, which may be a problem to some players.
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Since GT's sheldonite nerf (Greg spoiled my endgame again ), iridium is not that easy to come by. Basic adv solar panel requires an iridium ingot; hybrid requires 8.
8 EU/t for a whole iridium ingot?! I'd better build a GT thermal generator (which runs on lava that's infinite BTW, is gt hardmode after this?!) instead of wasting my 3 iridium on a 3x weaker power source.Regardless, that is an OP compact free power source, given the materials. And that thingy can scale up to 512 EU/t .
I bet it is much harder to obtain 512 EU/t from windmills (resource-wise, time-wise and setup-wise) than those solars.
Also, in GT hardmode [Our config], IC² greengens (solars,windmills and watermills) are disabled. -
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CertusQuartz is NetherQuartz, but with a different crystal shape, so what about giving the CertusQuartz and NetherQuartz interchangeable recipe, which simply costs EU and time?
(NetherQuartz)Dust -> (CertusQuartz)Gem -
The thing you are concerning is the fact that scrap reduces the EU requirement by a factor of 6, hence why scrap is so important for you.
Also, the amplifier value kept the same, thus requiring more scrap to do the same job. Not to mention those values are probably going to be changed (UUM is gonna be tweaked later). -
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Dyes as catalyst? Then the Monochromatic Generator wouldn't consume the dyes, only turn the world into scrap. Catalysts are not consumed.
The dyes are "color conductors", if the name matters much to the meaning. Said conductors wear out and must be replaced.
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You should try to make your generator generate electricity to the amount of the one in mine factory reloaded. I think it's a bio generator or something but It can generate electricity of of anything that's a dye.
That was a bug in MFR bioreactor.
The intention is to use dyes to generate energy, where the chromatic generator extracts the colors from the dyes to generate energy and the monochromatic generator extracts the colors from the world (using dyes as a catalyst) to generate energy.
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Thats something you can easily solve by yourself. Have fun changing values on your configs :3
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Lots of assorted dyes and a long time to keep it fulled. That seems OK
Wait, would it scrap cables/machines/storage boxes?
Well, the idea is to turn everything into scrap, but a special cable could be allowed.
Monochrome Cable, made with glass fiber coated with a mix of scrap/unidye maybe? -
It's fine. Plenty of energy for plenty of destruction. After all, 64 chunks of wasteland for your 1156 EU/t
That, if you provide all dyes and unidye, which is not an easy job.
Otherwise the efficiency drops alot.By the way, the amount of blocks scrapped per second is something to be tweaked of course.
50 blocks/s would turn those 64 chunks in a complete wasteland in 6-8 hours of constant run.