Found another strange bug with brittle charcoal - when I try to harvest it (in survival now), "damage" of GT flint axe blinks - falls to about 50%, then rises again...
Tried: GT Iron and Flint axes, and Vanilla Wooden axe. Neither worked.
Tried on vanilla GT modpack (IC2, GT, NEI) - did not work there too.
Which tool can harvest Brittle Charcoal in adventure mode? Pickaxe, Shovel and Axe do not work =-(
Is there a way to prohibit High Pressure Coal Boiler from outputting steam to specific side?
I feed water to them by BC pipes, and I see that they often extact steam not into GT output pipe, but into BC water pipe...
What is the best way to find antimony - mountain-prospecting or nether?
Does GregTech remove recipes from Forestry? Half of the items from this mod, including Farm Blocks, Engines, unusual Chests, etc. do not show in NEI. Other recipes are tinkered to use Greg's machines instead of Forestry's.
Is there a way to make Forestry's auto-resin-farm (that helped me a lot when I played vanilla IC2)?
Okay, thanks, will look for it =-)
Another question. Can "big" ore veins be placed one under another? If I dig to not-needed-now ore, shall I look "under" the deposit?
Another question: what is the easiest/quickiest/whatever way to obtain level 3 pickaxe? I want diamonds for my macerator =-)
Thanks. Does it work only in 6.x GT or in 5.x too? How to enable it? =-)
NVM, found B:timber_axe=true.
Wow! Answer from GregoruisT! Thank you very much, did not know about replacement =-)
Another question: is there a way to make TreeCapitator work with GregTech's axe?
does not work.
Is there a way to completely disallow vanilla-IC2 blocks? B:AllowIC2Machines=false simply does not work.
My cows are slowly dying without a reason. Is it because of GT changes in breeding?
Don't forget, that unless this is specially described, any tanks will not auto output fluids in GT pipes, you have to use "pump cover" and set up it with screwdriver.
Also, i saw "gregtech survival guide" somewhere around. Try to google it.
Aha, found it: [WIP] Gregtech Survival Guide [v2, GT5, 1.7.10]
So any tanks are not GT-accessible unless I have electricity. Got it, thanks. And thank you for the guide and other answers =-)
I am newbie, learning the GregTech mod. So far I am flooded chat with many simple questions, and I decided to move them into the separate thread.
My modlist contains: appliedenergistics2, buildcraft-6.4.2, forestry_184.108.40.206, gregtech_5.07.07, nuclear control 1.7.10.07, industrialcraft-2-2.2.691, ironchest-220.127.116.112, NotEnoughItems-18.104.22.168, OpenComputers-22.214.171.124, ProjectRed-126.96.36.199.
I started playing with IC2 and Forestry ore generation turned off, to get more "Greg Way"-ish experience.
I am in the Bronze Era now, with Coal Boiler and Alloy Smelter. Because of huge steam consumption Alloy Smelter (and lacking the way to see state of its inner buffer), I decided to generate steam, store it somehow and use it later. Firstly, I wanted to use Tanks from Buildcraft, but I did not find a way to make them output the steam in GregTech pipes, and wooden liquid pipe is too slow to feed the Alloy Smelter.
So I have three questions:
1) Is my idea too "cheaty" for GregTech? Am I supposed to do the turn on/turn off on alloy smelter, or to have multiple boilers per one machine?
2) Is there a GregTech way to store the liquids, so I am not supposed to use different mods?
3) What liquid-container-mod is best for use with GregTech?
The new IC2 seems to be lacking recipe of IC2 biomass liquid. How can I get it?
Yes, I filled them =-) Sorry for not adding the solution from bugtracker =-)
I tried to make a 5x5 cube without holes and added hatch, redstone port and fluid ports: https://www.dropbox.com/s/0l3t…2014-07-24%2013.14.10.png
But I recieve basic IC2 reactor GUI: https://www.dropbox.com/s/hr3c…2014-07-24%2013.17.15.png
Also, Hatch works only if placed close to Reactor, in the middle of cube side...