Posts by Talonius

    Well, you'd have to somehow supply the Mass Fabricator with a monumental 2,000,000 EU/s to get it to spit out one UUM per frame.


    You /could/ try to boost the MF with material and thus 'only' needing 200,000 EU/s, but then you'd also have to supply half a stack of material per frame too.

    "Caused by: java.lang.Exception: No more empty terrain sprite indices left!"


    It seems you're stuck with an apparent oversight in ModLoaderMP, even though servers don't handle sprites at all (it's a client-side job), ModLoaderMP Server still has an active 'addOveride' method.


    Unfortunately there's not much you can do about it unless you're rather tech-savvy and have the tools to decompile MLMP and fix the problem. I have done this to my test server but I'm uncomfortable about distributing other people's work. I have posted on the SDK thread, suggesting the method be disabled.