But wait, how it ever touches enchantment?
I believe it does touch Unbreaking and Efficiency. I still think there is a great need for Fortune counterpart.
But wait, how it ever touches enchantment?
I believe it does touch Unbreaking and Efficiency. I still think there is a great need for Fortune counterpart.
Made a quite nice looking MKIV 0-chamber 0,37 cycle reactor with 70 output,as only 5 HD,looks pretty cheap
http://www.talonfiremage.pwp.b…f=1p101010110010101001010
Another one,only 0,28 - but 3 HD,which is much better
Proble with your reactor is that uranium cells are not fully surrounded, thus outputing too much heat and are hard to cool. With addition of single HD and replacement of UC, you can get nice MK II.
http://www.talonfiremage.pwp.b…u=1p101010110010101001010
If you want to be cheap, you can use 2 HDs while running 0.32 cycle.
http://www.talonfiremage.pwp.b…g=1p101010110010101001010
-Using other peoples Energy-Networks (IC only)
Sounds like fun to me :D. Stealing little amounts of energy from EV lines without people noticing can be enjoyable.
Any chance we get an "Anti"-Energy-drink too? I would just call it beer. It could have a rather basic function by working as a food-item, which deletes all positive effects on Steve. Making him drunk seems a bit weird, but barley would fit nice into aggriculture
Milk does, or no ?
bunch of new plants
You may aswell describe what they do.
Are they all only providing you with dyes ?
1% chance when?
another ideas:
25% of getting strong effect, meaning body accepted well nanobots.
Upon having Nano armor, nanobots gives special abilities to it [same as quantum, but at reduced rates]
Upon having Quantum armor, nanobots improves its special abilities by 50%
1. 1% when applied probably
2. nanobots empowering quantum armor even more ? Bloody hell
For 1 cycle its 25% but for endless cycles it 33+(1/3)%.
Now I see.
I use 2 miners connected to MFE charged with 3-4 energy crystals. It has enough energy to mine everything and fill hole. You cannot lose MFE when picking it up with wrench so it's good enough.
Place miners-> rest few mins -> charge crystals -> repeat
In case of ~1000 units distance it wouldnt be bad. Infinite amount of energy is too much though, it needs less loss and an energy limit (50-100M maybe?)
Thing is, with 0.XX% loss every tick it's not even close to infinite. Given you have 2000EU/t input and 0.01% EU storage loss, you wont be able to go past 20M EU because you will lose 2000EU every tick, which is actually all your input. With 32EU/t, you will stay stuck at 320 000 EU.
I see what you done now. You use the fact that 33% of your uranium get turned back into near depleted cells and you apply that to the 8 near depleted cells you get from 1 ore making 10+( 1/3). Then later you apply this 33% again resulting in a double dip which also explains the extremely high eff you had.
Wait.. Isn't that 33% actually 25% ?
Why? 95% of circuit costs are getting redstone and rubber :O
I actually always had more trouble with Iron than redstone or rubber. Rubber farms can be easily set up earlygame and redstone... well, i always have shitloads of it, I even sometimes find redstone before iron. (and can't mine it...)
I added one more function to Overclock circuit, now it should not be garbage anymore
Better now.
Agreed, Instead of instant breaking make it break 2x2 or 3x3 Blocks for 15x Energy.
From what i have seen in this forum, breaking multiple blocks at once is very unlikely to be added.
I'm not absolutely sure, but I think wheat and cocoa.
Interesting, i didn't know you can post here unregistered.
Glass > Macerating > Silicon = Alternative for circuit-crafting sounds reasonable to me.
Wouldn't that be too cheap compared to current recipe ?
Hmmmmm 50%? Infinite storage is good, but I'm not willing to waste that much, maybe just loss of 20%?
VESU may not be the worst idea, but needs serious rework in my opinion. Also when we get energy teleportation mode (maybe), it won't be needed anymore.
You shouldn't insulate him or you may get banned from his mod
English is funny sometimes.
One uranium ore makes 8 near-depleted cells, x1.33333 = 10 2/3 near-depleted cells per ore total.
Ok, i got lost around here. Why x4/3... ?
Yeah when I take readings, then shut off the flow, if I take another reading after the flow has been off longer than it's been on, it'll read negative. Just the way that it works. If the flow is just eratic, take longer measurement times. :3
Longer times ? I was never able to properly measure water mills.
See now that's something I wish I knew earlier. I was expermenting with my towers to see if I could tweak them to not melt the cable in storms. But if it means hamstringing them that badly, I'd rather just cough up the tin for more cables. Damn.
You can still use copper cables. It's little more complicated, but effective too.
In my world, I downloaded the new IC2 version, got up a whole bunch of crossbreeders going, and thought to myself "This is going to take a while. Wasn't there an abandoned mineshaft not far from my workshop?" So I get my tools together, charge into the mineshaft, suffer many close shaves, stayed a bit longer than is probably healthy, but emerge from the experience all the wiser (literally, I gained several levels), and with oodles of melon and pumpkins seeds to boot.
And come home to find out that weeds have destroyed my entire farm.
You just have to make sure no plain cropsticks are in your garden. Also make sure there is no weed starting to grow, then you can leave.
muhaha
Exactly.