Posts by FenixR

    I believe the word you are searching for is Nepotism...


    I ignore all the personality problems Flowerchild has when talking about it because Better than buildcraft its something beyond just Basefile compatibility. (Which is the reason of forge).


    What would you think of if BTW would still be working with forge and BTB would have been made anyway? Remember that BTB its beyond compatibility with both modes, its more like a mix or merge of both.

    one problem with the lightning rod is when you get the Abyss Helmet from Equivalent Exchange 2, you can call down lightning strikes. Just spam the R key and you get a bajillion EU. Although EE2 does allow you to get the highest level stuff on day one, so this would be nothing new. Otherwise I think the idea of a lightning rod is great, but it should either have a chance to burn out or be ungodly expensive, even with EE2.


    One Add two mods together and they smach each other "internal" balance.


    Two, No the idea of a lightning rod its still stupid no matter what you do with it.

    Oh now i get it. You are suggesting a Crafting Table II, but without having all the recipes already "Learned". Although that last part its unnecesary since steve already its omnipotent enough to know how to build a nuclear reactor in a small table using simple tools, why bother limitating his omnipotence if everyone and their pets already knows every recipe in minecraft and IC2 by now?

    Like i always said in thread that wants to add new materials (And Al says so, at least half of it), "If you want it to be valid suggestion, you must provide a clear list of applications to it that isn't 100% full of replacement for already existent recipes. Because why bother adding new materials if the one we have right now works just as well?"

    I need to see how much EU/Tick each and every Windmill model generates before making a detailed veredict, i have never bothered with Windmills because i usually go straight to Superfuel or GeoGens.

    This will be one of the projects i will try to do as soon as all the modding tools for 1.2.5 are released (Including buildcraft and Industrialcraft), and i guess i decided to show what im planing to do with it:



    It may not be the most hayo-ist or effective way but this is so far a rough sketch of what ill try to do, and it make take a long time to do it but i guess time will tell.