Posts by nallar
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I just wanted to confirm that many of my users are also crashing nonstop. They have all the right mods, changed config, etc..but some lose connection as soon as they come in or they keep crashing once they reach a certain point. One user just told me that this is not happening to him on other servers. Is there any other explanation for chronic crashing syndrome (CCS)?
Note that this is only certain users. Some users can be on almost nonstop while others can barely play for 5 minutes. Poor internet or lots of players seem to exacerbate the issue. Matter of fact, it seems once we hit 10 people on if more join others crash. This is very frustrating and I'm hoping there is something I can do on my end to improve the situation, I dont want to drop BC.
Try TileEntityElectricBlock.class from my add-on, it's a backport of player's patch to fix chunk pdate in SMP issues, whcih may be related to this.
BC is more likely to be more of a problem though. -
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But it means someone else cna do the rewrite!
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BC license changed, now it's possible for others to mod core BC without asking for permission.
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Alblaka, wrench failures. There needs to be a 100% wrenchable way, maybe a discharge-only LV output block which can take lapos?
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Because it's not a crash.
BC just sends sooooooo many packets your client on a slow connection gets flooded.
edit: Try this too, get my add-on IC EFficiency, for the server, and either install it all, or only install the TileEntityElectricBlock.class from the rar. Make sure you still install it in the right folder in your IC jar. Does it help?
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Not strictly IC2 related...
Fix for BC item duping and tileentitiy issues!
http://www.mediafire.com/?step3vo293dh61u
It should work for SSP/SMP, same file, might need to recompile against server and rerelease though. Post if it doesn't work with server.
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Would a MinerFSU be nice? (Basically, cobine Miner and MFSU, get miner which works with lapos, 0% chance of dropping advanced machine block :D)
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If you want your plugin ported to MLMP for bukkit, please post http://www.mcportcentral.co.za/index.php?board=5.0 .
Or post here, and I can try. But more porters will see if you go there to post a request.
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I know, but that's not even in use here. This is just the solar fix patch.
edit: Although it's not the current one, I redid part of it.
edit 2: I really need to redo this, I've been using faithful TP for so long I didn't realise I had it...
Invalid test results are invalid.
Move along now!
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Why not give a configuration on 1/recyclerchance?
(A setting of 0 turns recyclers off)
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Player, you lied to me on IRC. I have evidence!
Player was telling me yesterday that solars don't cause lag...
Bottom image is standard solars, top is my optimised ones... Obviously solars are causing lag?
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64 UU/part isn't expensive.
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Will you provide SMP support in the future/does it already have SMP support?