Posts by MatLaPatate
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The second idea would be crossbreeding between mobs.
I thought again about that and ... I come up with an Idea:
The main problem mentionned by Devs for cross breeding mobs is the fact mobs are laggy. That's why I thought: why no making a multi block structure, that would "suck" mobs from a door (and could also give some mobs back if you really want so), would need Wheat to run, + EU and maybe something else, but would also turn mobs into items like into a GUI (or not, it could just simply be a mob counter, but that would avoid crossbreeding and just allow [nothing here]-breeding). The GUI would makes you able to cross breeds mobs you want (just put 2 mobs into the same enclosure, and Tadaa, you'll maybe got an awesome baby animal!), but it would just be like items in a nuclear reactor.Another feature would be makings it to generate EU (but costing Wheat, and why not a special thing that cannot be harvest by Forestry, toi makes it boring to maintain ^^) by using ... some awesome ... FECAL MATTER! Process it with any machines, and you could get Biofuel, or even Methane ! (GregTech here!).
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LOL!
The second slot is designed to put tin in while you're macerating copper to get more bronze ^^. -
You could build a little setup with
BC/RPvanilla stuff and dispensers don't you think ? -
Actually, if Gregtech has some kind of conductive gel or maybe wax, that would be a lot closer to what is used in real artificial muscles. If not, we can figure something out from combining, say, copper or silver dust with something...
Something made with Silicon ?
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I think the MFFS secure storage would do what you need when linked to a security station with the right people's ID cards in it (Industrial Miner also mentioned this earlier in the thread, but did not name the mod).
You could also implement it in your own one ^^.
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Macerate then re-smelt it.
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I am not sure what you mean with "rockbreakers" but it requires a mod to generate ore out of anything.
It's from GregTech. One does not know his pack aso include TE ^^.
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yup, I'm currently working on ocean generators
Cool :D.
But could we have some more extended config files ? Because I love your addons, but things such as the Thermal Gen are seriously OP COMPARED TO some GregTech generators. I would just like to change outputs BUT also Fuel Value (in fact, I would like to change some efficiency e.g EU/fuel units and outputs. Because GregTech Gen have been very nerfed, and yours aren't ^^. Or just maybe, a "Hard Mode" ? Config would be better, but ...) -
havent looked at RP2's code
Don't do that. Elo would kill you, because you WON'T DECOMPILE HER FREAKKIN CODE! ^^. Also, remaking the Zeppelin mod could be a good Idea, but if would also needs to be really usefull
(more than just a way to move [Because a lot of CHEATERSusers are playing with Mystcraft, Portal Gun and other Easy-teleportation mods). -
An option, maybe an upgrade to a personal safe which allows me to type in names of other players who I am granting access to the safe. (Maybe even a color coded symbol on the front which appears to let you know that you can access that safe.)
THIS. That's why I've almost never used Personal Chest in PvP, because it makes my team unable to use my stuff.
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A French Fry!
xD. We should also need mash potatoes and such recipes for macerator ^^.
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I'm against because I won't be killed for EU!

Seriously, it's kinda strange, but it would seems fun as a "secret" recipe for SU-battery ^^. -
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MatLaPatate: really can't do much without that error log....
I know, but I haven't copied it, and I don't care, as I can't play MC for now ^^. But if you really want it, I can get it again.
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and decided that i didn't like certain things
Try it without changing the config
(except for annoying features to me, as complete "Ore" Dictionnary unification, making everything usable instead of circuits and Machines ... ^^). You'll see that:
-The Blast Furnace system is fun, because it makes you an step more to reach, but with some new things that can help before (centrifuge and electrolyzer are awesome !).
-The Greengen nerf makes Fuel really useful :). It always funnier running his machine on BC Refined Oil than using Solar Pannels I think ^^.
-Everything nerfed was kinda OP before. Not for everyone/every situation, but the Quantum + Nano Saber was too easy to get for PvP. With GregTech it's weel balanced (to me).
-Nether and End are now really useful ^^.
-Alternate recipes are cool and use your gold and such useless ressources ^^.
-A lot more ^^.Also, try to play without Adv. Solar Pannels, it just break the game to me

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You can make some in the pending addon thread, and maybe they'll get move by alblaka himself if he really want so. This also means that you've done an addon ^^.
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So, your complaining about GreenGens, Overclocker and Fields ? Disable MFFS (except if I just misunderstood what you meanted ^^), reduce GreenGens outputvia config and use gregtech to nerf them ^^. As for Overclocker, why would you change it ? I would like to see more upgrades such as efficiency(why not one in term of EU and one in term of output) and a entire overhaul with it, as I already mentionned it, but they aren't OP at all ! (Especially for FTB players that didn't disable Adv. Machine). I'm fine with Upgrades.