Posts by MatLaPatate

    So, because your suggestion wasn't implemented, you don't think this one should be, either? Or what?

    Nope. That was to explain the fact that even if something would takes 2 minutes to be implemented, if it's a minor function and if developpers aren't reading ... it won't be implemented. I'm not against this suggestion, why should I be ? It's convenient, but that a little thing, so I think develloper will simply missed it.

    Incidentally, you should stop posting at the same time as I am, I keep having to go back and edit to avoid double posting, and that takes so much work!

    Lol. I ninjaed you, as greg would say.

    Quoted from "MatLaPatate"
    Shift-clicking is supposed to makes you spend less time placing items ... do you really spend hours placing upgrades ? I guess not. So it's not bad, but I don't see the interest of it.
    Don't be silly, it's a 5 minute implementation. If it saves 60 people 5 seconds, it's paid itself back in full.

    Yeah right. But it would also takes 5 minutes for the dev to read that post ^^

    And I already made a 5-minutes-to-be-implemented suggestion (even less, in fact): Trade-O-Mat outputing redstone signal while trading 2 items. That would to me be useful to create "pay to enter"-like structures. But it has never been implemented. I think they simply forgot.

    There's a big culture of "NO" surrounding IC2 suggestions. I can't remember the last time a suggestion was used, implemented, or even considered. That is obviously because IC2 is perfect, and needs exactly zero improvements!

    I don't think your idea is objectively bad, JackSprat. In fact, I think it is objectively good: helpful, convenient, easy to implement. It's just that the IC2 community has no need or no desire to listen to your ideas. As I said, IC2 is already perfect.

    Here's a suggestion: Let's rename the "SUGGESTIONS" forum to something else, say, "BRAINSTORMING", since suggestions are accepted by community or dev approximately never, defeating the entire purpose of a place to put forth suggestions. As it exists now, the forum is a place for OP to post a random idea, and for all the forum regulars to gather around and shoot it down. Kinda like a town-square stoning from back in the good old days! The trouble is, that kind of hostile environment is generally stagnant and unproductive. Let's not build any strawmen here - I'm not saying bad ideas should be coddled by the community. I'm saying that the community, when it sees a bad idea, should brainstorm over it and attempt to convert it into a good idea, instead of just screaming NO. In short - let us, as a community, change it from a place where bad ideas are shot down and forgotten into a place where bad ideas are considered, rehashed, and converted into a good idea.

    But I suppose that would require a forum culture change as well, so forget it. HAYO!

    I would say: It's not a bad Idea, but it's not useful ... Shift-clicking is supposed to makes you spend less time placing items ... do you really spend hours placing upgrades ? I guess not. So it's not bad, but I don't see the interest of it.

    Also: move the wolfram + lithium -> iridium recipe over to a particle accelerator.

    It's not implemented yet. And I think fusion is more appropriate to create Nucleus from smaller nucleus. Particle accelerator is meant to "destroy" particle in order to see what can happen, i.e to discover(or produce for gregtech ^^) new things. Particle accelerator is already planned (but not before months ^^) and would probably create Antimatter.

    Sounds cool, but that would need to be configured, and there should be Electric temp stabilizers which controls heat in a radius of X blocks (with X being increased with overclocker upgrades).
    But this will be mostly denied as many people already don't like hunger, so why they would like to deal with Steve's temperature?

    That's why Mojang implemented sprint. So implementing temperature would be accepted, if it can provide you ... more Health regeneration ? +1/2 Damage point ? Or with Basefile modification, be crazy, + 10% life ? --> This one would probably be enjoyed more than accepted ^^.

    -Radiators: Blocks or wall-mounted blocks (like luminator models) that provide a moderate (read: non-set you on fire) source of heat. They are powered by electricity and can be turned on by redstone. Can be disabled.

    I guess it was already suggested (because at least, I did it, as a reply ^^). But I support it. More machine --> Consumption Society is coming!

    Hey, Greg would you consider making a silktouch BuildCraft quarry? If not, anyone know a modder who likes to do random stuff like that?

    More like an Advanced Miner. And my suggestion, even if I tried to balanced them, were denied/ignored.


    On a related note, could you make the rockcutter be usable in miners, giving a 50% increase in EU usage, but silktouch? (maybe not 50%, but definitely a decent increase) It would be very helpful for some people.

    Already suggested, denied or ignored. I guess denied, because it Rockcutter is meant to benefit Handy-mining, so ...

    It's too magic ... but maybe its magical properties are revealing something on its composition ?
    --Start Thinking--
    It comes from ... a creature made of Soulsand and Coal [Black Skelettons loot Coal]
    It can ... create a huge ray of light and while used with some blocks, it has properties than can be explained by ... Wave transmission. A sort of positive Radioactivity ?
    --End Thinking--
    I get an Idea: the Nether star is surely a Radioactive Isotope, wich could be, while "refueled" in a Breeder, should give something rare ...

    Strange Ideas here ... but now are some more understandable.

    You've killed mobs, got heads and you don't know what to do with, because you think it's an uggly decoration element ? You should put it into a centrifuge!
    Here are some example of what you could get:
    Creeper Head: 3 Gunpowder, 1 Mercury cells
    Zombie Head: 1 Biofuel Cells + 1 Resin + 1 Fertilizer (yes, zombie aren't brainy one ...)
    Skelleton: 1 CaCO3 + 12 Bonemeal

    I use compact solar, but with a factor. Anyway, when using 8 or 16 i always have the same result, a HIGH Array give about 2* the output of a Medium. Not 8*.

    Display Spoiler

    Be careful, i use the 1.08 version with 1.09, so this may not be a real bug.

    Isn't it supposed to be ? Small = 8/2, Medium = 8 Small/2, Big=8Medium/2. No ?
    This is the only way I can see to include that addon without breaking the balance.

    Also why do you spend so much copper on reactor when you can use solar/wind/water power? Because you want more power from one block
    And they don't reak so you can reuse them to make more eu in the long term

    Yes, it's partially right. But as I like the fact you always need to mine to find ura in order to get EUs, I like playing PvP where Solar/Windmills are annoying to use (impossible to make an underground base with it ^^), and Watermill have been nerfed. I think Nuclear Energy Generation is more like an energy useful to get your quantum (CASUC, or their replacements), but I also would like to see Nuclear Reactors as a durable energy sources, as you've some Ura cells.
    Edit: Oh, it seems 780 Post = Tin miner.

    and any block it touches turns to ice (or the liquid itself turns to ice)

    Yeah, even the container, excellent Idea ... Always adding new ways to grief ... I doubt once in the overworld it woud makes something else than turning water into Ice and Lava into Obsidian. It should also explode while touching lava, but it's impossible with the current way with Minecraft deals with liquid ^^ (Take your Cobble Generator, replace Water by liquid nitrogen, and you've got an explosion generator ^^)