Posts by RawCode

    Quote

    S:blockAdvMachine.name=Улучшенный механизм
    S:blockBatBox.name=Бат-Бокс


    S:item.itemTreetap.name=Краник
    S:item.itemTreetapElectric.name=Соковыжималка


    S:tile.blockCrop.name=Жёрдочки


    Да девид блейн это те самый ребята которые придумали "Энергохранитель Хрустальный Оптимизованный" ...


    this "translation" suck.

    there is no painfull errors at all, every error is 5-10 seconds to fix as long as you know what are you doing.


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    Try to unzip it, place it in lib, and then read the (obfuscated) Bytecode, to find out which Dummyclasses you need to create.


    extremely idiotic waste of time...


    lots of tools provide decompilation view, not bytecode, there is no reason to play with bytecode at this level of complexivity.

    you cant install obfuscated ic2 jar into any java SDK, it will fail to load properly.


    in your current case only option is API or ask someone to share fixed source with you.


    and mcp workspace work perfectly fine in eclipse juno, as soon as all errors fixed you can run game directly from eclipse and ever attach debugging.

    there are two possible ways to handle stacked rods in reactor:


    0) Just ignore them\eject or something similar
    1) Treat as single cell with extended shared durability if there are 4 cells - durability deducted only once per 4 cycles.
    2) Multiply heat and output by number of cells - hurge load of fun, 64 4x cells will burn reactor in few seconds.

    basically you want to use defib unit instead of armor to die faster and then instantly revive killing everything in some AOE?


    this makes no sense, 1kk is same amount as quantum suit, that makes you invulnerable.

    API does not contain information about how exactly mod is implemented, if you want to learn something you shoud not ever look at API.


    but i strongly advice to check something easy to for begining, like buildcraft (it open source)

    check file starting with underscope ("_") in jar, it left here as noob detector (or for some astral related thing)


    Quote

    May be anybody gives me any good advice?


    dont waste your time, with your current insane manual reading skills you wont compile it back without 3rd party help anyway, no matter how many times you read log, you wont fix decomplitation issues by reading it once again.


    Quote

    Anybody, who decompiled IC2 for 1.4.7 successfully?


    decompilation is only 20% of job, you will require to compile it back in order to use, main fun on this stage.


    well, in order to keep "psycho-pass" i wont flame you more, and merely suggest to use recipe disabler mod.
    if you have some brain cells you also can disable laser with bukkit plugin without tempering with ic2 source.

    1) Minecraft is 12++
    ah well, let everyone play it, but basically PC for users above age of 6.


    2) 12 years is 5th grade of basic equcation school, if user is not brain damaged, it will have nice chance to follow instruction of 5 lines and will google words like "folder" if for any reason dont know what is it.
    Also minecraft is digital download only, if user managed to find game, pirate\buy it, he definely know how google works.


    I will post later container discovery code, it will allow mod to detect modpack wrapper ever if folder is changed or any other actions performed, if minecraft loaded via modpack lancher it can be detected.