Posts by RawCode

    Everything installed in proper order, clean install, no other mods, all fixes installed.


    1) Pump sound never off.


    3) If player with jetpack (any type) jump - jetpack sound will play.
    4) Jetpack hover mod randomly corrupt sound system, causing permanent looping sound of jetpack.
    only full client restart helps.
    5) Same occur to compessor.
    6) Moving away from sound source cause hurge lag. (fps down to 1-10 from 200)


    Removing every sound from jar and disabling sound decrease memory usage form 600+ to 170 on minecraft startup.
    Disabling sound ingame (via sound slider help sometimes).


    Using nether portal cause hurge memory leak, 300+ mb per nether visit, deplete 32 bit system memory in 4-6 runs. (it capped on 995 mb).


    IC2 sound system will run ever if you disabled sounds in minecraft.

    Basically this need hotfix, ever if you stay near miner, on connection problem or server problem you will get map corruption.


    Easy solution try catch block for this expeption, this will force server to continue ever if miner attempt null block.


    Also, looks like miner will crush map if hit void, there is no zero height check (or i missed it).


    Checked other machines:
    Pump - no crush.
    Reactor - no crush.
    Terramorfer - not cheked.

    you will not find any ores in chunks generated before mod is installed, this is not bug and cannot be fixed (actually can, but will take ages for large map to generate ores in already existing chunks)

    Reason: chunk unloading, whatever chunk with active miner unload game will crush on next loading of chunk with miner.


    other machines not tested yet.


    temporal fix - changing mining pipe block it, this will stop all miners and fix problem.


    added:


    looks like miner will try to operate BEFORE chunk is loaded, or something like this, related to world.obj blockat function, cos this is only line without isnull protection.


    added: i able to reproduce this bug on video (youtube or whatever) or send region file from smp server (IC2 mod only), basic steps:


    1) Go away from spawn, it always loaded, 500 blocks is okay.
    2) Place miner, diamond drill stack of pipes, OV scaner and set of single use batteries.
    3) Wait miner to place few pipes.
    4) Leave game.
    5) Wait 15 seconds.
    6) Join again, server will crush.


    one more addition:


    same shoud happen to pump, teleporter, terramorfer and reactor and basically to any other machine that scan for blocks in world.

    4 miners in row, crush after some time, no way to recover map without removing miners.



    Currently working at temporary solution will provide more info later.

    1.17) Nether is basically safe to mine, everything you need is build shield from ghasts, they cant crush cobble, soo its very easy task.
    avarage lava lakes depth is 10. with ov scaner you will get 810 lava cells per miner at cost of tin only.
    1.27) There is no way to disable break chance for machines, soo there is no way to setup "easy mod" server without it.
    Also there is no 2x 4x energy consumption option from IC1, no way to setup "hardcode" server.
    1.28) Main problem is drill power, no tool can match it, bronze armor is fine, but in 1.8.1 iron spawn rate almost doubled and you able to craft iron one much more faster and without any machines.
    1.32) Everything tested on remove SMP server, all tools,scaners, saber, laser and RE batteries will glitch animation, ever with zero delay connection but not every time, sometimes it go fine, but i was not able to detect actual cause of this, looks completely random.
    1.38) Simple error in teleporter setup will make you lose all your energy if you link it to itself, also this will possibly cause extreme amount of teleportations if you place such portal on mobfarm exit.
    2.2) Yes, OV\OD scaner display data two times and this data sometimes mismatch.
    New bugs collected:
    1) Mining pipes (placed by miner) will cause suffocation damage to player.
    2) Mass fabricator sound never off.
    3) Teleporter will disable blue particles after first teleport, but will stay active.
    4) Teleporter particles visible over blocks, there is no way to place teleporter trap, cos it will be visible to other players.
    5) Lowfocus laser not able to break brick blocks (but this block is not armored).
    6) Laser able to break glowstone (this make glowstone harvesting extremely easy).
    7) Laser will cause fire animation on mobs, but this fire does no damage.
    8) Electric furnace does not drop its inventory on dismount.
    9) Grass blocks not added to drill "iseffective" list, resulting in slow harvesting.
    10) Sometimes jetpack will drop from inventory leaving client sided jetpack on chest slot, this will result in anticheat kick. (basically jetpack durability go async with server).
    11) You may bring ice (watercell - snow - ice) into nether, break it and get water, making obsidian farms with no effort.
    this is basically vanilla bug, but ice is created with IC2 mod.
    12) No way to create snow directly from water buket, only watercells allowed.
    13) Destroying mining pipe tip will drop completely useless item that cannot be placed or used.



    add:


    14) Ghast magmabombs able to break iron fence.

    1) RE Batteries will flicker same way as tools when you charge stuff - constant pick\putdown animation.
    2) OV\OD Scaner perform client sided ore calculation on SMP.
    3) OV\OD Scaner flicker on use.
    4) Laser flicker on use.
    5) Miner will stop on web block.
    6) Laser will stop on web block.
    7) Chainsaw cant harvest web (it more sword then axe and share swort effectiveness in most cases)