Posts by GreenZombie

    I made a MOX reactor that works pretty well... but outputs only a similar heat to the same reactor with quad cells. This does not make it more efficient to me.

    In the classical sense, efficiency would be a measure of fuel used to total energy output. The easiest way to mathematically compare two reactors total running efficiency would be to take the total heat generated over a cycle, divided by the number of fuel rods in the reactor.


    Of course, if uranium is relatively free, but your big expense is in reflectors or some consumable component, then that might be a more meaningful measure of efficiency.
    Its really not clear from your post what you are asking...

    MOX works slightly differently in fluid reactors, it gets a 2x bonus when the reactor is at 50%+ heat, and nothing otherwise. It means designs are a little more predictable despite the heat fluctuating.

    That seems a bit contrived. But then I guess most of the reactor mechanics are rather contrived. While - on the surface - it would seem to simplify the use of MOX in fluid reactors the low (2x) efficiency multiplier would seem to make it even more difficult for a fluid based reactor to outperform a plain EU output design?

    I have never made a 5x5x5 reactor, or anything other than a Mk I variant.


    So, the idea to me - of making a MOX reactor as a fluid reactor is somewhat of a contradiction: MOX reactors run efficient when they are kept at a constant (hot) temp, and that implies using components that do not cool the reactor chamber.


    Designs like this EU reactor achieve a running efficiency of 16x when preheated to 7500 / 10000
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    producing 128MEU from 4 dual MOX rods, where the simulator says your design does 7M "heat". I don't know the factors that govern the translation of heat into steam into EU, but if the simulator listed efficiencies are anything to go by, the EU reactor design is outperforming your fluid design which would be embarrassing if true.