Posts by sky_demon

    the advanced machine mod's solar panels are no longer part of Advanced machine mod, they are now seperate and handled by CPW. also his still require ALOT of solar panels to be made and these solar panels make alittle power at night (by collecting ssolar power reflected off the moon i assume) :D this means your house will not 100% shut-off at night if you drain your batteries and can still use minor functions.


    thats awsom :D its one of MUST HAVE addond :D

    eh rails aren;t that much of a problem, they are especially easy with IC2. i just don;t want to install an entire nother mod for something so simple. but that's how it is sometimes. well, i think i'm going to take a nap for the last 2 hours of hour and then head home. cya fellas later tonight when i get on these forums if i'm not to busy expanding my jungle tree city.

    ok :) you should use railcraft it is awesomly fun. mfe carts, tank carts, lounch rails and stuff like that :D good that there is no nukecarts :DD

    i've made one before :) i used Cfoam to spray a monument of a creeper and then painted it accordingly and filled it with nukes (SSP of coarse) and made it into a "Queen Creeper". constructing this would have been ALOT easier with Scaffold and a CF Gun to shoot the top 200 blocks :D

    nice :DD

    WHAT, DIFFRENT COLORED WOODEN PLANKS!!! I've waited very long for these.


    And the update was only for the Bugs. Many Bugs. Huge Bugs. And other Insects.

    ... ya its awsom but i dont care about them because they scrue up everything for moders...


    BTW be happy..



    Changelog:


    Chat history and much better chat editing
    A few new decoration blocks
    "Back" and "Quit" buttons to OutOfMemoryScreen
    Made cats more realistic (read: probably annoying). I hope it's enough to cancel out any joy you may receive from the previous feature!
    Added a "minimal" debug menu for testing with. Shift+F3 to hide the graphs.
    Made placing half blocks on existing half blocks (to make a full block) easier
    Limit framerate on menu screens, no longer uses 100% cpu and make my computer melt
    Fixed fatal crash for converted worlds to anvil, when there's blocks at max height
    Fixed an old bug with signs clearing text while you're editing them in SMP
    Fixed crash when logging in while there are blocks at maxheight at spawn
    Fixed TNT ghosts in multiplayer
    Fixed storage minecarts dropping enchanted items
    Fixed crashes on invalid server addresses when joining a server
    Fixed entities being uninteractable if they existed at login (Multiplayer)
    Fixed dupe exploit with paintings
    Fixed furnaces and dispensers dropping enchanted items
    Fixed the "flickering" of chat as it vanishes off the screen
    Fixed text rendering over items in the container screens
    Fixed exploit with jungle saplings (turns other saplings into jungle ones)
    Fixed launcher opening minecraft dir if the path contains a space
    Fixed an off-by-one lighting bug
    Fixed block transmuting (turning one block into another via pistons)
    Fixed placing mushrooms in daylight, where they can't survive
    Fixed redstone lamps dropping powered block items when destroyed while on
    "save-all" (server) now works even when you have toggled "save-off"
    Fixed turning half-blocks into full-blocks while you're standing on them
    Fixed seed displaying in F3 debug when the seed is unknown (multiplayer)
    Fixed villager texture changing clientside per profession
    Fixed falling off ledge corners while holding shift
    Fixed players falling when reconnecting to servers where they were previously flying


    yup, also there are ways to revert your MC back to 1.2.3 using some Nostalgia program or find a person you know that still has MC1.2.3 or if you have another computer in the house that you have not updated yet, then copy this file.

    Ya i know one person who always makes back ups of every minecraft version, and i heard he sometimes visits this forum :)


    If i'm not mistaking his username is sky_demon. i hope i'm not mistaking :D

    if you have a fish on you then they will slowly follow you, also Ocelots will naturally breed in the wild, and if you are close enough to when the baby is born then it can be as a Tamed Ocelot, but if you feed it a fish then it will change to a Cat. also supposibly cats are supposed to be afraid of dogs but i have never seen a cat run from a wolf.

    Well i dont know. i didnt hear anything about that. theyr not afraid of them at all :D

    Just a question: ARE THESE GODDAMN OCELOTS FOLLOWING ME TOGETHER WITH THESE WOLVES!?! i thought these cats were shy but they are teleporting around me like tamed Wolves and these untamed Wolves are teleporting too. I found that bug on the seed 123456 where i'm spawning next to the Jungle (only 5m away).

    Well before ocelots were shy and were running from you but its just like a simple wolf