Can i snag a whitelist? IGN: Walmart_Employee
Loading up k4 to check it out
Engine recipes don't seem to be showing on K3, Forestry Engines. They can be crafted still though if you put the recipe in
Edit: Forestry Machines also do not show
I believe only gregtech has a sophisticated enough item to combine the ME Interface Terminal and the ME Pattern Terminal
:Rubber: Duct Tape
:Rubber: :Rubber: :Rubber:
:MFE-Transmitter: :Rubber: :MFE-Transmitter:
:Rubber: :Rubber: :Rubber:
You really want to do it red and green style
I tried it and it was not working, Why i was asking about it. It ignored very gregtech ore
Which config setting?
Is there an easier way to add Gregtech ores to ic2 adv miner? Adding every individual meta data seems a little crazy
Could you show how the cell is put together? Which reactor is which as well as how you interface with AE system?
On Ultimate 1.01, Trying to Export cells with an Applied Energistics system to Industrial Electrolyzers.
It doesn't seem to put cells in the right slot, Tried all sides of the machine. Is this AE trying to do something dumb when it comes to cells or am i just missing something here
In-Game Name: Walmart_Employee
Experience with Minecraft: I can only build cobble boxes, But i can build a beast of a factory.
Previous Bans? (List reasons): None
Why do you want to be whitelisted? I'm currently a mod on another server but there are some limitations placed on how large of a factory i can build there. Hoping it would be different here
See theres a welcome, Para was less then astounded with Krackits return lol.
Also he's an Elder. Not his former god rank
I swear it wasn't my fault
Go ahead and order that new switch!
Also. Stil Random crashes, Charter still working on shit?
GO ADMINS IF ONE CANT CRASH THE SERVER BY MAKING ALOT OF GLASS THE OTHER WILL KILL THE SERVER COMPUTER BY MAKING IT ALL INTO ICE.
any gueses as to which did which part?
dey guna keel u
TP pipes are fine but the chunk loading blocks are not.
I changed around 20 chunk loaders to bedrock
I was nice and didnt reset the chunks. No warning next time. If i see a chunk loader the whole area will be regenerated
So i went looking through people's houses, I turned about 10 overlapping chunk loaders to bedrock. And then multiple more that i couldnt even see. Thank you //replacenear. The area in question was around were tlac and a few others live...
Most of you probably don't know but when they overlap they cause massive lags and mess with chunk rendering. As I cleared them the server stopped doing the only load a few chunks around you thing...
Not to mention that there a banned item. So id think twice before admitting to using them and asking an admin to remove said bedrock
I used worldedit to make a 50 wide sphere of nukes and detonated it. Gult's Gorge did stay standing but it stuttered for awhile. The 100 wide sphere killed the physical server though =(
Well first off, My quarries were off when i went to work.
Secondly my pipes were set fine as i ran the system fine for hours when i was online. I didn't touch them at all.
If someone was there and fucked shit up. Your only hurting yourself as i try to convince Lev that 1 quarry per person is much too little. But by all means go to my place. Fuck shit up and when you ask Lev about having only 1 quarry shit like this will be the reason he says No, Hell maybe even no quarries.
Going to set myself a no entry flag when i get on too i guess
The new CPU is awesome is awesome though, Turning on 20 quarries makes the CPU move 1% up.
Okay, folks, for anyone who doesn't know already, and to help prevent lag on the server (which is already creeping back in due to leaky machines apparently), here's how you make an overflow system.
First, you need an advanced distribution pipe. You make it the same way you would make a stone pipe, but with redstone on top of it. What it does is try to force any item that comes through it into the attached inventory, but if it won't fit, and ONLY if it won't fit, it sends it out to another pipe. You have to connect it with stone pipes, cobblestone won't work. What good does this do? Try this setup.
Say you have your precious cobblestone generator, or quarry, or whatever. It's happily working away at filling your chest with cobblestone. But what if your chest fills up? It's going to spew cobblestone everywhere. And that causes lag. The more crap that piles up, the more lag is generated. It's mostly noticeable only to people who have the chunk loaded from the client's standpoint, so if you're standing next to a leaky cobblestone generator that's what's really going to lag you, but it does stress the server if the chunk is loaded at all. Thus, you need a way to make sure that the cobblestone is taken care of properly. That's what advanced distribution pipes do.
Quarry goes to chest, but instead of having a stone pipe going into the chest, you have an adv. distribution pipe, with another stone pipe leading out. That stone pipe leads to your recyclers, all 10 of them or whatever. Advanced distribution pipes on top of the recyclers try to fit the cobble into those, starting with the first one, then moving to the second if it won't fit, then the third, or whatever. At the end, an open pipe above a pool of lava. Anything that is trying to be recycled that won't fit into the recyclers will now be destroyed instead of piling up into a lagarific mess.
Modify the system to suit your needs, but please, please use the advanced distribution pipes, and please, please have a lava bin to catch overflow and destroy it. Don't assume that having 3 or 4 or 5 recyclers will handle anything you throw at it...I've personally managed to overload a system of 10. And having a thousand recyclers won't do you any good if you accidentally let your power banks drain completely and they stop working, or if a creeper takes out a power cable, or something else happens that causes your recyclers to stop functioning properly. Any system that's capable of generating items without you personally putting them in there should have an overflow prevention method attached.
Thanks for this,
People need to bear in mind that poor planing into sloppy wiring can also cause mad lag. Cables that split too many times or even when there is a power back feed. The Lag very quickly adds up. Even with the improvements to the energy net system there's is still some issues. And like this guy said, We have additional pipes so use it. We don't need 200 long cobble pipes with no golden or anything. It does feel like cheating to use TP pipes but there easy point A to point B. The distribution pipes are hax to have as well. And if you don't like pipes, Redpower tubes have a built in functionality for overflow so if your new or don't care much for pipes please try those.
Admins also like to log in and play too. They run a server because they too like the game. When you see an Admin online tell them thanks for the hard work they do and let them enjoy the game so there motivated to keep playing and keep helping, We all have lives (but Maybe not me) so cut a them a bit of slack