Problem is, only one tester had issues with ghosts.
If you can help me out, I'd appreciate
Hmm my own Machines are Exploding properly, when E-net-Input is a bit too strong for them. Maybe this little piece of Code will help:
public void doExplosion(int aAmount) {
float tStrength = aAmount<10?1.0F:aAmount<32?2.0F:aAmount<128?3.0F:aAmount<512?4.0F:aAmount<2048?5.0F:aAmount<4096?6.0F:aAmount<8192?7.0F:8.0F;
int tX=xCoord, tY=yCoord, tZ=zCoord;
worldObj.setBlock(tX, tY, tZ, 0);
worldObj.createExplosion(null, tX+0.5, tY+0.5, tZ+0.5, tStrength);
}