Use Forge 164. It works with all the Mods, which i use (IC², RP, TC2, RC, NEI, Optifine,...), without any Problems.
Posts by GregoriusT
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1 billion!? Is there any instance of anything ever that would require this much energy?
Nope, not even Teleporters are expensive enough. And normal MFSU's are sufficient for Teleporting.
Third, I believe this is an example of Tier IV Technology which has already been denied
Tier IV is only accessible for Users of Addons, like my Lightningrod, or the Gravisuit. (Or my Standalone-Fusionreactor, when it's finished)
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Its not a Bug. Its a Requirement for the Crop.
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It would cause less Annoyances, if the Defaultrotation would be 2, 3, 4 or 5, instead of 0 (downwards)
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I usually tend to build my builds in compartments where possible (Damn How I love frames)
That way I can actually move individual parts.This remembers me at the Movie "Cube", where a bunch of Testsubjects is getting "placed" in unified Cubical Rooms with Traps, which permanently shuffle around, so that you cant find a way out.
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I want someone to actually put that logistics pipes theory or whatever theory that you guys had to a test.
I'm currently working at making any addition of BC/Logipipes, completely unnecessary for my Base, by using RP and Tubestuff, but it takes a while.
And with an RP-Computer and a whole bunch of Tubing, it is possible to create something similar to Logisticspipes.
So Buildcraft Pipes?
Pneumatic tubes?
Or do we use Logistics Pipes?Scrap the BC-Pipes, they are useless. I use Tubes to prevent any kind of Items laying around in my Tower. And Logisticspipes are way too cheap to use, for their complexity. So its just a Battle between Logipipes and Redpower.
Also anyone willing to tell me how to connect magtubes to a transposer
Put an Accelerator inbetween and power it with Blutricity.
Sidenote: with your Nationality i would recommend you to use the Location "EVERYWHERE".
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i never noticed much lag with the tubesystem.
Because you never tried that old BC-trick (to store infinite Items) with the Tubes. I disrecommend any use of Tubes as infinite Storage. (happened to me accidently with my Sortingsystem yesterday)
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You are at the wrong place. Ask the Owner of the Addon as Forcefields are (sadly) not Part of IC² itself. Also its a Tekkitbug if i see that right.
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a microwave laser
A Microwavelaser-Dishcleaning-Cannon with Laserintegrated Steelwool. (maybe a bad translated)
Its indeed usefull to blew up the Krusty Krab.
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Thanks guys, works great. I was wanting a way to cut the cable from my generators to my mfe. The splitter cables seem to not like working with anything but vanilla redstone though.
Because you need to Power them with first degree Redstone, and not with second degree. Placing Togglelatches, Buffergates or Repeaters next to them will work.
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Vice versa, this feature was coded for all IC2 stuff, but it may doesnt work for blocks of other mods. Though all redpower machines have this feature as well (given Eloraam came up with said utility idea first).
Not all had this Feature. In the early Versions of RP, she forgot a few Machines (Blutric Batbox for example). Now Thaumcraft, Computercraft, Vanillastuff (with Forge) and most other good Mods, have that too.
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Mike, i would recommend you to watch someone less annoying on Youtube. There are quite a few "more scientific" 1.4-Spotlights by Docm77.
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What are the item ID's for the seeds to the crossbred plants?
I am a server owner trying to set up an (expensive) admin shop for cross-bred seeds
Its just one ItemID. The remaining Info (GGR, Type and other Stats) is saved in NBT, so your Adminshop will not be possible that way.
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Similar here. in the game with Aether (1.9 pr2) I couldn't use logistics pipes so I reverted to the other way of sorting stuff. (some effort, a lot of paint cans and more effort stuffing it all behind walls) When the frame quarry really got going I had tons of stuff traveling through two different tube networks. (one on the frame head, one in my base) and didn't really get any lag.
Oh yes, i forgot to mention my Framequarry, which mines 128 Blocks at once. Only the Blockbreaking, Railcraft-Anchor-Chunkloading and Framemoving lags me.
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Sorry. I didn't Find any place where to post bad reactors
Are you fuckin' kiddin' me!?!
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Seriously, though, a way to generate food with just EU would be nice. Without needing UU-Matter, hopefully.
The Quantumsuithelmet is the closest to what you want. And isn't Food really abundant, especially with our IC²-Cropsystem? Well, i would more likely make a Foodpowered Generator, before adding Stuff like a powered Cake.

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Wasn't that already planned? The TO-DO-List is waaaaay too long.
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Same happens for water cells, but it doesnt duplicate anyway so it is fine in my opinion.
As greg said it is just a desync.
1.3.1 may solve? As we will have Internal SMP running on clients.That Bug even happens with 1.3.1 Waterbottles/Buckets, even if it happens rarely.