However, you need 4 Nukes at 4 equidistant Locations above Earth to cut down all non-EMP-proof Electricity Networks
Posts by GregoriusT
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Then we would use another 11 of them which we ofcourse saved up for cases like this.
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Most Ores are only available in certain Biomes, only Galena Ore is available everywhere. You might just look at the wrong Biomes.
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Interessting. Did you transfer Items to a Double Chest using my Automation over Chunk boundaries and with a massive Item Load and ended up with either a very unlikely Infinite Loop, or no Transfer to the second Part of any Double Chest on the World at all until restart? Except this I can't see any Problem with Multithreading and my Mod. And I'm going to fix said Code now.
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Biofuel is actually better than burning Saplings directly. Remember, Saplings cant be made into Charcoal, only the Logs can.
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Tested it. It works perfectly in the latest Version, and I didnt change the IDSU Code in Months (yes, not even for 1.5.1).
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Which Version?
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Blazes will not drop Rods unless a Player kills them. Would be cool for vanilla MC if dispensers would count as Players if they shoot something, so that you need a Potion or Skeleton Farm to get Automatic Blaze Rods.
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Which Version? Oh right, the one with the bugged Sorter.
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Try this build.
That fixed it.
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Bugreport:
Your Liquid Sensors are scanning Tanks from ForgeDirection.UP instead of ForgeDirection.UNKNOWN (because Sided is only for Pipes). I wanted to test my Water Drain Cover, and saw that the advanced Screen says "Target not found", when I attach the drain or any other Tank blocking Cover to the Top of my Machine Box. -
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Maybe you could have a version of the small buffer which has a red side and a blue side. It first tries to output to the red side. Anything that remains will be pushed out of the blue side. If there is no space, then the items stay in the block until it tries to output to the red side again.
You mean like the electric Sorter when you dont put a Filter in?
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Said Wrench API doesnt contain the Code of the actual Wrench. Only the Stuff for making a TileEntity compatible with said Wrench.