might i recommend in a future update that you include a remote that can be used to target your self.[...]
That's in the plan, yes. Not exactly as you mention it here (the signal mechanics are going to do most of the heavy lifting), but there will be a remote.
I personally think that remote functions should require 10000 EU in adjacent storage devices, per block away that you need teleporting from. So 1 batbox allows range of 4 blocks, MFE would be 60, and MFSU would be 1000 blocks. and with up to 4 adjacent MFSU's, you could have a max range of 4k blocks, assuming your power generation could keep up.[...]
It's easier if the transporter doesn't particularly care if it's teleporting to or from remote coordinates, and by my calculations its 10,000,000 EU internal storage should be good for several long-range transports. The signal mechanic is going to do more to limit range than energy consumption.
now why limit how many energy storage units that can be connected to it? the current ic2 teleporter will draw power from all linked mfsu's for a teleport if they have it.
You know, I didn't think of that. That would be a good reason to make the transporters work like IC2 teleporters (draining adjacent MFSUs) rather than as a storage block in and of itself. Either way, I agree -- power is not the limitation, signal is.
Keep up the brainstorming, guys -- if I see a mechanic change that sounds better than what I've got planned at the moment, I'll take it.