awesome. thanks Omicron. I'll have to keep that in mind
Posts by Impossible4
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I'vealways wanted to, but I never really get to end game
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Honestly I've never done anything with railcraft. I have buildcraft and thaumcraft and ae to do most of that stuff I suppose.
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No I am talking about 1.5.2 pack.
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makes sense. I kind of want to try it, but will wait a while. just started v 1.1.6 direwolf20 pack
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Hey guys, I was playing FTB, then I tried to make a 1.6 modpack, but then it didn't work, (i've spent hundreds of modding hours, i know exactly what went wrong), so I was wondering if people just playied IC2 by itself?
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TO anyone who still cares, I have a base code for almost everything done now, and I am looking for someone to help me code an addon.
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Hey guys, what's up. 5 months or so I did a tutorial on the RP2/IC^2 watermill thing, and now I have improved it.
I will post more videos as they happen.
http://www.youtube.com/watch?v=hrgrbPXpkOoRedpower2: www.eloraam.com
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This, my friend, is an excellent idea. However, perhaps it would be easier to include a seperate CSV file to store a database of the resources needed for various items? Then write a function to search for the item you want to find?
Perhaps even make it able to load from multiple csv's, that way people would be able to add there own items in.
Overall, good work!
This, my friend, is an excellent idea. However, perhaps it would be easier to include a seperate CSV file to store a database of the resources needed for various items? Then write a function to search for the item you want to find?
Perhaps even make it able to load from multiple csv's, that way people would be able to add there own items in.
Overall, good work!
I actually redid the program to do all kind of material, I got t1 machines and generators and am working on t2 machines right now. there is a resource bank, and sperate files for now. -
I"m looking to turn this into an IC2 addon, if anyone wanted to help me. I have the code pretty much done, but I have no clue how to mod.
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Will do!
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Hey guys what's up!
A couple days ago my friend Qerobrine and myself were playing Ic2, and I was building solar panels. I was complaining about how, if you want to build more than one, you have to do a bunch of math for how much cable you have to use. While the math isn't that bad, I wanted it to be easier. We sat down, and developed an algorithm to give you a detailed recipe list for the solar panels, including the ingredients for the individual pieces ( , , etc. ). Taking this program, I finished the "solar aspect" of it, and am now expanding it to other components, and will have a more dynamic interface.What's the best part? you ask.
It's completely functional in COMPUTER CRAFT, which means you don't even have to leave your game to use it!
I will update the program regularly, and include suggestions in the comments!
Thanks guys.
--Impossible4.Downloads:
Version 0.0.2a: www.pastebin.com/tbY3Mdyy -
lol, not bad, not bad...
But you do need to list the mods that you are using, just so your viewers know where your items are coming from, and to give credit to said mod developers. Also, keep in mind that watermills were nerfed as of 1.103 IC^2, so they have dimished outputs...
But do keep at it! Good luck and have batman!
Thanks Alot Magus, Always nice to know people are actually reading stuff I put effort into. I added details to all my videos about where to get the mods.
Cheers!
--Impossible4 -
Sorry guys, I know I posted this in the wrong place before, believe me I learned my lesson. I'm new to this forum stuff,
Anyways:
Hey guys Impossible4 here, Just bringing you guys two tutorials I made: the first being getting started in ic2:
http://youtu.be/fP3iz96Dvyg (probably being processed right now, give it 20 minutes)
and some tweaks here:
https://www.youtube.com/watch?v=ODbAiWZYyHs&feature=plcp
which basically describes how to get set up and how to get your machines going.
The second one is how to make infinite power generation with watermills using redpower, and some tweaks you can use:
https://www.youtube.com/watch?…UhzQ&index=0&feature=plcp
and one on the different kind of wiring you can use:
https://www.youtube.com/watch?…6703&index=3&feature=plcp
and as always: thanks for watching
Update:
Mods used:
Ic2: Here
Redpower2: Eloraam.com
Buildcraft3: Mod-Buildcraft.com -
The amount of tin required to make a can is proposterous. and unless you are using equibalent exchange it can be hard to get enough tin to get all of the rotten flesh out of your inventory http://forum.industrial-craft.…f/images/smilies/mfsu.png
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Fixed, full bug reports
Mods loaded: 40
ModLoader 1.2.5
mod_CodeChickenCore 0.5.2
mod_MinecraftForge 3.1.3.105
mod_4096Fix v4 for 1.2.5
mod_NotEnoughItems 1.2.2
mod_DoggyTalents 1.2.5
mod_EE 1.4.4.0
mod_EnderStorage 1.1.1
mod_InvTweaks 1.41b (1.2.4)
mod_PigbearLaser 1.4
mod_Railcraft 5.2.1
mod_RedPowerControl 2.0pr5b1
mod_RedPowerCore 2.0pr5b1
mod_RedPowerLighting 2.0pr5b1
mod_RedPowerLogic 2.0pr5b1
mod_RedPowerMachine 2.0pr5b1
mod_RedPowerWiring 2.0pr5b1
mod_RedPowerWorld 2.0pr5b1
mod_WirelessRedstoneCore 1.2.1
mod_WirelessRedstoneRedPower 1.2.1
mod_WirelessRedstoneAddons 1.2.1
mod_ReiMinimap v3.0_06 [1.2.5]
mod_AdditionalBuildcraftObjects 0.9.1-94 (MC 1.2.5, BC 3.1.5)
mod_BuildCraftCore 3.1.5
mod_BuildCraftBuilders 3.1.5
mod_BuildCraftEnergy 3.1.5
mod_BuildCraftFactory 3.1.5
mod_BuildCraftTransport 3.1.5
mod_AdditionalPipes 3.0.10 (Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.1.2.93)
mod_SneakyPipes 0.1.1 (Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.0.1.75)
mod_LogisticsPipes 0.2.5B (built with Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.1.2.90)
mod_BuildCraftSilicon 3.1.5
mod_Forestry 1.4.4.4
mod_BuildCraftZFP (Forestry Package)
mod_IC2 v1.95
mod_AdvancedMachines v1.5 for IC2 1.95
mod_CompactSolars 2.2
mod_IronChest 3.3
mod_PortalGun 1.2.5v1
mod_ThaumCraft 2.1.3bMinecraft has crashed!
----------------------Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT e0e8dea6 --------
Generated 11/05/12 6:00 PMMinecraft: Minecraft 1.2.5
OS: Linux (amd64) version 2.6.38-13-generic
Java: 1.6.0_22, Sun Microsystems Inc.
VM: OpenJDK 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 3200 Graphics version 3.3.10665 Compatibility Profile Context, ATI Technologies Inc.java.lang.NoSuchMethodError: ic2.api.CropCard.registerBaseSeed(Laan;IIIII)Z
at ic2.common.IC2Crops.registerBaseSeeds(IC2Crops.java:82)
at ic2.common.IC2Crops.init(IC2Crops.java:43)
at mod_IC2.load(mod_IC2.java:522)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:679)
--- END ERROR REPORT ac4b0b8c ----------