Good suggestion, Greg. I don't use any other Mods with ChunkLoaders, so I would appreciate this. Keeps me from having to AFK at my automatic macerater and smelter all night.
Posts by Nanomanz
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Nicely formatted and good grammar. That means a ton on the internet. Also, you clearly thought about this for a while, and I applaud you for that, too. However, I don't think this would help lag too much, and might be unnecessary. However, please keep making good suggestions and don't let this discourage you.
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Yeah, reactors are complicated enough as it is.
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I don't think post restrictions would be a good idea. In order to make my point, I will attempt to make some broad strokes as to sets of users.
- Lurkers -- Never post, never will.
- One post wonders -- stop by, make a post, and then leave.
- Learners -- Like (2), but might have been willing to stick around. They are repulsed by the giant neon "No"'s
- Rare poster -- Tend toward few posts, longer posts. Spent enough time as (1) to read the posts and learn to avoid the bad topics.
- Mainstream -- Many, many posts. Some incredibly short, others longer and more detailed.
There are a number of subdivisions to (5), but I'll just lump them.
If one would make a post restriction,
- Lurkers: No change
- One post wonders: Either they become lurkers, leave, or progress more slowly to mainstream. Some might indeed be of the "lightning rod" crowd, but some might also be "Charcoal" or "Compressed Solar"
- Learners: Two forces. On the one hand, their first post may never occur, so they go lurker or disappear. On the other, you have the progression towards (4) and (5).
- Rare poster -- Would be forced to post more often before they could bring up their own topics.
- Mainstream: No change.
I think you would avoid the "Lightning Rods" but may also lose a few ideas. Some would stop by to make what would indeed be a good idea, but would never stick around to make enough posts.
By the law of unintended consequences, it is my thought that there would be an increase in two types of posts.
- "Me too", and "Plus one" posts. Posts for the pure purposes of increasing one's count.
- "That's a good idea, but this would be better" (ie, threadjacks). May require even more administration than the current. Why bother making 20 posts when you can just post in someone else's first thread?
On my own, I would advocate a change in culture. Instead of "Welcome to the forums, hold this nuke, use the search next time", how about replying with the links to the "Denied topics" thread, or at the very least a good search term to use. Prove that the search function works. It could even just be a form-letter thing you could cut-paste. I regret I cannot name names, but I have noticed this trend occasionally, and applaud it. I mean, when an admittedly new poster (may have been youth or a language barrier) is reduced to angry tears (yep, I don't think post restrictions would be a good idea. In order to make my point, I will attempt to make some broad strokes as to sets of users.
- Lurkers -- Never post, never will.
- One post wonders -- stop by, make a post, and then leave.
- Learners -- Like (2), but might have been willing to stick around. They are repulsed by the giant neon "No"'s
- Rare poster -- Tend toward few posts, longer posts. Spent enough time as (1) to read the posts and learn to avoid the bad topics.
- Mainstream -- Many, many posts. Some incredibly short, others longer and more detailed.
There are a number of subdivisions to (5), but I'll just lump them.
If one would make a post restriction,
- Lurkers: No change
- One post wonders: Either they become lurkers, leave, or progress more slowly to mainstream. Some might indeed be of the "lightning rod" crowd, but some might also be "Charcoal" or "Compressed Solar"
- Learners: Two forces. On the one hand, their first post may never occur, so they go lurker or disappear. On the other, you have the progression towards (4) and (5).
- Rare poster -- Would be forced to post more often before they could bring up their own topics.
- Mainstream: No change.
I think you would avoid the "Lightning Rods" but may also lose a few ideas. Some would stop by to make what would indeed be a good idea, but would never stick around to make enough posts.
By the law of unintended consequences, it is my thought that there would be an increase in two types of posts.
- "Me too", and "Plus one" posts. Posts for the pure purposes of increasing one's count.
- "That's a good idea, but this would be better" (ie, threadjacks). May require even more administration than the current. Why bother making 20 posts when you can just post in someone else's first thread?
On my own, I would advocate a change in culture. Instead of "Welcome to the forums, hold this nuke, use the search next time", how about replying with the links to the "Denied topics" thread, or at the very least a good search term to use. Prove that the search function works. It could even just be a form-letter thing you could cut-paste. I regret I cannot name names, but I have noticed this trend occasionally, and applaud it. I mean, when an admittedly new poster (may have been youth or a language barrier) is reduced to angry tears (yep, it happened), that can't be a good thing.
EDIT: A few edits to restate things in a less confrontation way, and to correct mistakes.
I agree with you up until you talk about the "Culture change" That's most likely not going to happen. Oh, and the post you linked to was a flame-the-flamer. Flame-the-flamers think it is funny to "Troll" people who tell them that their idea has already been denied. (The picture, BTW, said "According to this, you're f---ing gay".)
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My knowledge of Java is very limited, but it seems that if glass is possible, an invisibility suit is plausible. I think the difficulty would come from keeping the player transparent as they moved, and maybe keeping the tools transparent only when they are in the hands of the wearer. This brings up another issue; should items the player holds be invisible or not?
Not sure. This could be used as an intended drawback of it (You can't hold anything), or it could make it even more awesome.
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Are we allowed to write new tutorials? I think it would be cool if Greg's tutorial was put into the wiki...
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Or simply, as I already suggest, the Redstone-O-Mat ? My Idea was to pay for getting a redstone signal, but GregoriusT improve it with suggesting we could just add a redstone signal function to the basic Trade-O-Mat. Then, you've just to use properly Detector/Switcher Cable and you can sell your energy.
Yes, the same basic idea. I like your's better though, because you can do more with it. (Open doors, activate Minecarts, ect.)
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I like this idea, but as stated above, it would be hard to code. Another worthy exception to the 20+ posts for suggestions rule.
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Whats so bad about a custom Worldgenerator, Shelfes or an Armorstand? These are just minor Tweaks, to make the Server a bit diffrent/nicer looking from other ones.Mods are like Symbols in a Mystcraftbook, if you have too many of them, then they will lead into "corruption", like EE-abuse or other massive Disbalancement, and that destroys the Fun and therefor the Quality of a Server.
Oh and if you combine any Mod with Redpower, then its already not the major mod (especially when its fully released), but fact is, IC² is the only reason for automation, without it you would just autosmelt everything and that is.
So we should make a Rule against Servers with too many Mods, an example for these rules could be:
IC² of course
3 other Mainmods (RP, BC, EE, Portalgun and Thaumcraft (when it updates to the Mod-API-Version of MC) are Mainmods for example) ~Tekkit will fail right here~
a few usefull Addons to these 3 Mods (like NuclearControl, Tubestuff or LogisticPipes) ~also definetly here~
1 Terrainmodifiing Mod (Mystcraft or BetterVeigns for example)
Simple DecorationMods (Shelfes or Armorstand, but no massive overhauls, because then you can use RP-Microblocks for that)
No must for ClientsideOnly Mods to join a Server (The TekkitLauncher makes it impossible to remove ConvenientInventory for example) ~and especially here~Sorry, the only mods I use are IC2 and Redpower (So, I don't know many others), but your criteria works much better.
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DEFINITELY NOT! engineering should be the second to last place any limit even a click wall should be put in place(the last place being the support subforum) putting limits there will solve nothing and only make new people mad/annoyed. the reason this started was because in the very active suggestion sub-forum a load of crap threads can in theory suppress some good undiscovered threads but that isn't the case in engineering because its much slower paced and if there is anything vital in the engineering subforums it winds up stickied
Okay, good point. I just thought that the Engineering sub-forum was supposed to be an intelligent group of people talking to each other...
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so what harm does listing modpack servers here do again?
This is the IC2 forums, not the mod pack forums. Just my opinion that IC2 should have to be a MAJOR part of the server for it to be allowed (Again, back to my example).
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ok since we are getting back on topic lets establish right here and now that there will be no limits imposed on thread creation in any sub-forum except for the suggestion sub-forum
Nope. I think the Engineering ones could have limits too... Maybe not...
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he wants the energy mat from ic1 for ic2. i don't get what gregs is getting so worked up about he is only fishing for a addon dev heck maybe he'll even pay the dev for the addonI like the Energy-o-Mat
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Thank you for confirming that me writing my own code to invoke a cropcard I wrote based on the right-click of an arbitrary, user-choosen item, is "not too bad"...
Yes, thanks, it's always so nice to get such a well informed assessment of the situation, completely totally 100% not a knee jerk reaction. One unclouded by preconcieved opinions of my ethics and abilities.I'm truly sorry, but you seemed like you were a little... pissed off? Anyway, let's get back on topic here.
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he said that he didn't copy and paste he just wrote it to let you click on a crop stick with a flax seedOh, well that's not too bad.
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i can say with the same degree of authority on the subject that this is not on the same level as reverse engineering blu-trisity and writing a crossover addon he doesn't need permission though eloraams blessing would be nice. also if he needs eloraams permission then so does Immibis's tube stuff mod a mod that that eloraam said her self doesn't need her permission.
Okay, I may have been slightly misguided with that. However, copy-pasting code is not cool, and I would get Eloraam's "Blessing" before doing it.
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Yup. And that's exactly what I did, setup a config variable so if the user is smart enough they can set it to the RP2 flax seed ID and it'll just work. If not, then the crop can still be obtained through crossbreeding.
I did notice a moderator altered one of my posts in a rather blatant accusation of me stealing code. I really don't appreciate that, especially when they do it sneakily.http://forum.industrial-craft.…page=Thread&threadID=6395
Got a new release ready with SMP support, a tool to obtain seedbags without destroying the crop, and a couple new crops. Just waiting for funnyman3595's permission to use his soybean sprites (he asked me to wait a couple days, so I'm waiting for the final ok).Did you get EXPLICIT WRITTEN permission from Eloraam to do this?
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We aren't trying to get rid of the tekkit users (Yet), we just want the server section to be fully devoted to IC2 Servers (Standalone or with a few extras mods) and not to Tekkit Servers which from what i gather are usually filled with way too many useless mods.
They also have their own forum where they can post the clusterfuckness they call tekkit servers so they should post them there, you don't see IC2 people posting their servers there right?
I 100% agree with Greg and Fenix on this issue. Technic/Tekkit has it's own forum, and things should be discussed there. Also, any other "Modpacks" should also be banned, unless they are designed for use on that server and include IC2 as a major part. So, IC2, Redpower and Tubestuff is fine, but Technic, (Again, because it has it's OWN forum and has many mods) shouldn't be allowed. The same logic could also apply to a server running: Portal Gun, SDK's Mods, Buildcraft, Redpower, Equivalent Exchange, Recipe Book, Shelves, Armor Stand, a custom world generator, and oh, yeah, IC2 as well.
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Oh, I'm a heavy user of the technicpack forums. One of the first 50 signups actually.
Many of the servers are run quite well.If you insist on blocking out a portion of the IC2 userbase just because they use tekkit, please atleast sticky a post stating "Modpack servers can be found through these links." and link to the various modpack server forums.
Or do you just have a problem with tekkit specifically?Quote from NanomanzYes. It does not have all the Mods permission that are in it, and it has it's own forum.
See? I already told you.
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Go to the Technicpackforums and you see, which people are Posting their Servers there. Do you really think, that an Army of childish n00bs should be here to advertise their strange and not really worked out Servers?
That's a good answer, too.